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LEVEL
50
CHAMPION POINTS 2372
DAGGERFALL COVENANT RANK 17
Yolfner the Priest
Breton Templar (Magicka)
34 Magicka
30 Health
0 Stamina

Skill Points:
2 / 171

Skyshards:
1 / 3
597 / 617
50
Aedric Spear

ULTIMATES
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
71 8
Cost
Swing your Aedric spear around with holy vengeance, dealing
9251
Magic Damage to all nearby enemies and an additional
4238
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Crescent Sweep
SKILLS
Puncturing Sweep
0.8 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1882 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
3546
Magic Damage to the closest enemy and
1848
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
34
% of the damage done with this ability.
Puncturing Sweep
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
2878 1
Cost
Charge with your divine lance to impale an enemy, dealing
5086
Magic Damage while taunting them to attack you for
15
seconds. The enemy hit is stunned for
3
seconds, set Off Balance, and if they were casting, they are interrupted.

You also gain Major Protection for
7
seconds, reducing your damage taken by
10
%.
Toppling Charge
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Increases your damage done to blocking players by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY

Gain Minor Protection for
6
seconds, reducing damage taken by
5
%.
Spear Wall 2
Burning Light
When you deal damage you generate a stack of Burning Light for
3
seconds. After reaching
4
stacks, you deal
3282
Magic Damage to your target. This effect can stack once every half second and scales off your highest offensive stats.
Burning Light 2
Balanced Warrior
Increases your Weapon and Spell Damage by
6
% and Physical and Spell Resistance by
1320
.
Balanced Warrior 2
CLASS
Aedric Spear
Dawn's Wrath
Restoring Light
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
24096
Health
32496
Stamina
15719

Magicka Recovery
1364
Health Recovery
334
Stamina Recovery
1040

Spell Damage
4338
6442
Spell Critical
21.2%
60%
Weapon Damage
4081
5764
Weapon Critical
21.2%
60%

Spell Resistance
20091
Physical Resistance
14877
Critical Resistance
1449

Spell Penetration
9068
Physical Penetration
9068
Boon: The Apprentice
Jewels of Misrule
Major Gallop
Bar 1
Purifying Light
Instant
Cast Time
Enemy
Target
28 meters
Range
6 seconds
Duration
1771 1
Cost
Summon an expanding beam of pure sunlight to doom an enemy, dealing
4238
Magic Damage immediately and marking them for
6
seconds.

After the duration ends, the sunlight bursts, dealing
4690
Magic Damage, which increases based on the amount of damage you dealt to them over the duration, up to
200
%. Also heals you and nearby allies in the area for
1894
Health every
2
seconds, over
10
seconds.

You can have only one Purifying Light at a time.
Toppling Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
2878 1
Cost
Charge with your divine lance to impale an enemy, dealing
5086
Magic Damage while taunting them to attack you for
15
seconds. The enemy hit is stunned for
3
seconds, set Off Balance, and if they were casting, they are interrupted.

You also gain Major Protection for
7
seconds, reducing your damage taken by
10
%.
Puncturing Sweep
0.8 seconds
Cast Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
1882 1
Cost
Launch a relentless assault, striking enemies in front of you three times with your Aedric spear. The spear deals
3546
Magic Damage to the closest enemy and
1848
Magic Damage to all other enemies.

Each strike reduces the Movement Speed of the closest enemy by
40
% for
0.5
seconds.

You heal for
34
% of the damage done with this ability.
Radiant Glory
1.8 seconds
Cast Time
Enemy
Target
28 meters
Range
2419 1
Cost
Burn an enemy with a ray of holy fire, dealing
11094
Magic Damage over
1.8
seconds. Deals up to
480
% more damage to enemies below
50
% Health.

You restore up to
480
Magicka per tick, based on the target's missing Health and heal for
17
% of the damage inflicted.
       
Crescent Sweep
0.4 seconds
Cast Time
Area
Target
8 meters
Radius
6 seconds
Duration
71 8
Cost
Swing your Aedric spear around with holy vengeance, dealing
9251
Magic Damage to all nearby enemies and an additional
4238
Magic Damage every
2
seconds for
6
seconds.

Enemies in your path will be hit for
60
% more damage.
Bar 2
Race Against Time
Instant
Cast Time
Self
Target
2646 1
Cost
Bend time and space around you to gain Major Expedition for
4
seconds and Minor Force for
20
seconds, increasing your Movement Speed by
30
% and Critical Damage by
10
%.

Activating this ability removes all snares and immobilizations from you and grants immunity to them for
4
seconds.
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
30 seconds
Duration
3985 1
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
2667
Health every
2
seconds for
30
seconds.

Allies in the area can activate the Purify synergy, cleansing all harmful effects from themselves and healing for
6037
Health.
Channeled Focus
Instant
Cast Time
Area
Target
3 meters
Radius
25 seconds
Duration
886 1
Cost
Create a rune of celestial protection and gain Major Resolve for
25
seconds, increasing your Physical Resistance and Spell Resistance by
5948
. You also recover
242
Magicka every
1
second over the duration.

While the rune is active you heal for
662
Health every
1
second, scaling off your Max Health. Standing within the rune increases the healing done by
200
%.
Honor The Dead
Instant
Cast Time
Cone
Target
28 meters
Radius
3764 1
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
11006
Health.

Healing anyone who is below
75
% Health restores
18
% of the ability's cost every
2
seconds over
6
seconds as Magicka.
Living Dark
Instant
Cast Time
Self
Target
12 seconds
Duration
3321 1
Cost
Envelop yourself in a lightless sphere for
12
seconds to protect yourself. Anytime you take direct damage, the sphere lashes back at the attacker, reducing their Movement Speed by
40
% for
3
seconds and healing you for
2107
Health. These effects can occur once every half second.
       
Ice Comet
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
190 8
Cost
Call a comet down from the constellations to blast an enemy, dealing
16109
Frost Damage to all enemies in the area, knocking them down, stunning them for
2
seconds, and reducing their Movement Speed by
50
% for
7
seconds.

After impact, enemies in the target area take
4356
Frost Damage every
1
second for
13
seconds.
Overload
       
Werewolf
       
Character data Exported on 2025-01-07 22:17:23

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