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LEVEL
50
CHAMPION POINTS 690
ALDMERI DOMINION RANK 5
Erdani-daro Slippy Cheeze
Khajiit Arcanist (Stamina)
0 Magicka
0 Health
64 Stamina

Skill Points:
51 / 354

Skyshards:
2 / 3
583 / 617
50
Curative Runeforms

SKILLS
Evolving Runemend
Instant
Cast Time
Cone
Target
28 meters
Radius
4498 1
Cost
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Cost determined by highest max resource
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Craft a series of adaptive Apocryphal runes, then propel them at yourself or an ally in front of you. The runes heal for
4234
Health three times, an additional
4758
Health over
6
seconds, and generate Crux.

Each active Crux reduces the cost of this ability by
3
%.
Evolving Runemend
Reconstructive Domain
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
3704 1
Cost
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by
215
and your Health, Magicka, and Stamina Recovery by
15
%.

The vortex also heals you and your allies for
16918
Health over
20
seconds.
Reconstructive Domain
PASSIVES
Healing Tides
Your mastery of weaving fate and abyssal water increases your healing done by
3
% for each active Crux.
Healing Tides 2
Hideous Clarity
You've stared too long into the abyss. When you generate Crux, you restore
225
Magicka or Stamina, whichever maximum is higher.
Hideous Clarity 2
Erudition
Knowledge is power. Your excessive scholarship increases your Magicka and Stamina Recovery by
18
%.
Erudition 2
Intricate Runeforms
With a Curative Runeforms Ability Slotted

Your status as illuminatus reduces the cost and increases the strength of your damage shields by
10
%.
Intricate Runeforms 2
CLASS
Curative Runeforms
Herald of the Tome
Soldier of Apocrypha
WEAPON
ARMOR
WORLD
GUILD
ALLIANCE WAR
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13797
Health
22265
Stamina
27593

Magicka Recovery
859
Health Recovery
489
Stamina Recovery
1461

Spell Damage
5180
7268
Spell Critical
62.9%
62%
Weapon Damage
5180
8739
Weapon Critical
62.9%
62%

Spell Resistance
13054
Physical Resistance
12328
Critical Resistance
1320

Spell Penetration
5323
Physical Penetration
5323
Boon: The Thief
Dubious Camoran Throne
Major Brutality
Major Gallop
Major Prophecy
Major Savagery
Major Sorcery
Minor Force
Bar 1
Fulminating Rune
Instant
Cast Time
Enemy
Target
6 meters
Radius
22 meters
Range
20 seconds
Duration
3440 1
Cost
Cost Determined by Lowest Max Resource

Summon an explosive rune under an enemy that etches foes nearby with scrawled glyphs, dealing
21241
Magic Damage over
20
seconds.

The rune lingers on the initial target for
6
seconds before detonating, dealing
5769
Frost Damage to enemies within 7 meters. Rune detonation cannot be primed with Fulminating Rune again for
6
seconds.

Up to 3 allies near the initial target can activate the Runebreak synergy, dealing
10813
Frost Damage to enemies within 7 meters.
Barbed Trap
Instant
Cast Time
Area
Target
2.5 meters
Radius
20 seconds
Duration
2430 4
Cost
Set a sharpened blade trap at your location, which takes
1.5
seconds to arm and lasts for
20
seconds.

When triggered, the trap deals
5986
Bleed Damage, an additional
17800
Bleed Damage over
20
seconds, and grants you Minor Force, increasing your Critical Damage by
10
% for the duration.

Enemies hit by the initial hit are afflicted with the Hemorrhaging status effect.

Enemies who activate the trap are immobilized for
2
seconds.
Pragmatic Fatecarver
4.5 seconds
Cast Time
Area
Target
22 x 3 meters
Area
22 meters
Radius
Cost Determined by Highest Max Resource

Harness pure knowledge into a beam of energy that scars the world in front of you. Channel the beam for up to
4
seconds, dealing
3941
Magic Damage every
0.3
seconds. While channeling, you also gain a damage shield that absorbs up to
11132
damage and grants interrupt immunity.

Casting Pragmatic Fatecarver consumes all Crux and increases damage done by
33
%, and decreases cost by
16
% per Crux spent.
Cephaliarch's Flail
0.3 seconds
Cast Time
Area
Target
15 x 5 meters
Area
15 meters
Radius
2626 4
Cost
Infuse your arm with abyssal magic to form tentacles that lash out at your foes dealing
7771
Physical Damage and generating Crux. Enemies are immobilized for
3
seconds and marked with Abyssal Ink for
20
seconds.

If an enemy is hit, you for heal for
3650
Health, once per cast.

You deal
5
% increased damage to enemies drenched in Abyssal Ink.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
3848 4
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain Minor Berserk for
5
seconds after dealing Critical Damage from an enemy's flank.
       
Flawless Dawnbreaker
0.4 seconds
Cast Time
Cone
Target
10 meters
Radius
6 seconds
Duration
125 8
Cost
Arm yourself with Meridia's sacred sword and dispense her retribution, dealing
12732
Physical Damage to enemies in front of you and an additional
17253
Physical Damage over
6
seconds.

After activating, your Weapon and Spell Damage is increased by
300
for
20
seconds.
Bar 2
Reconstructive Domain
Instant
Cast Time
Area
Target
8 meters
Radius
20 seconds
Duration
3704 1
Cost
Draw forth your tome and invoke the leviathanum of the Abyssal Sea to conjure a vortex of eldritch power. Standing in this vortex grants you and your allies Minor Courage, Minor Fortitude, Minor Intellect, and Minor Endurance, increasing your Weapon and Spell Damage by
215
and your Health, Magicka, and Stamina Recovery by
15
%.

The vortex also heals you and your allies for
16918
Health over
20
seconds.
Inspired Scholarship
Instant
Cast Time
Self
Target
30 seconds
Duration
4366 1
Cost
Etch a series of runes onto your weapon that pulse with power once every
3
seconds. Each pulse enhances your class abilities, and striking an enemy with one deals an additional
3536
Magic Damage and generates Crux if you have none.

While slotted on either ability bar, gain Major Brutality and Major Sorcery, increasing your Weapon and Spell Damage by
20
%.
Runeguard of Freedom
Instant
Cast Time
Area
Target
10 meters
Radius
3440 1
Cost
Cast forth a complex rune granting you and your group members Minor Resolve for
20
seconds, increasing your Armor by
2974
.

You gain Minor Protection for
20
seconds, reducing your damage taken by
5
%.

The first time you are damaged while below 50% Health, Minor Protection is consumed to heal you for
6679
Health, scaling off your Max Health, and gain
3000
Armor and Crowd Control Immunity for
6
seconds. This immunity can occur once every
30
seconds.
Evolving Runemend
Instant
Cast Time
Cone
Target
28 meters
Radius
3433 4
Cost
Cost determined by highest max resource

Craft a series of adaptive Apocryphal runes, then propel them at yourself or an ally in front of you. The runes heal for
4234
Health three times, an additional
4758
Health over
6
seconds, and generate Crux.

Each active Crux reduces the cost of this ability by
3
%.
Quick Cloak
Instant
Cast Time
Area
Target
5 meters
Radius
30 seconds
Duration
2835 4
Cost
Envelop yourself in a protective cloak of razors, gaining Major Evasion for
30
seconds, reducing damage from area attacks by
20
%.

Every
2
seconds the shrapnel will pulse, dealing
2027
Physical Damage to all enemies within
5
meters.

You also gain Major Expedition for
4
seconds, increasing your Movement Speed by
30
%.
       
The Tide King's Gaze
Instant
Cast Time
Enemy
Target
5 meters
Radius
15 meters
Range
8 seconds
Duration
175 8
Cost
Tear open the fabric of the Aurbis to summon a scion of Hermaeus Mora. This being casts forth a beam that rends asunder reality for
8
seconds that deals
5268
Magic Damage to enemies within 5 meters every
0.5
seconds.

The scion's beam automatically follows the initial target, and hunts for a new one within 8 meters if it is slain.
Overload
       
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Character data Exported on 2024-09-13 19:41:17

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