Sound a war horn to rally your forces, increasing you and your group's Max Magicka and Max Stamina by
10
% for
27
seconds.
War Horn
SKILLS
Rapid Maneuver
Instant
Cast Time
Area
Target
20 meters
Radius
6 seconds
Duration
6747 Stamina
Cost
Mobilize your forces, granting Major Expedition to you and your group, increasing your Movement Speed by
30
% for
6
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
28
seconds.
Rapid Maneuver
5
Support
SKILLS
Siege Shield
Instant
Cast Time
Area
Target
10 meters
Radius
17 seconds
Duration
6885 Magicka
Cost
Create a protective sphere over your location that reduces damage from siege weapons by
50
%.
Siege Shield
Purge
Instant
Cast Time
Area
Target
18 meters
Radius
6885 Magicka
Cost
Cleanse yourself and your group, removing up to
3
negative effects immediately.
Purge
43
Light Armor
SKILLS
Annulment
Instant
Cast Time
Self
Target
6 seconds
Duration
3901 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
5846
damage for
6
seconds. Damage shield strength capped at
50
% of your Max Health.
Annulment
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
28
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
21
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
28
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
14
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
2541
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
1095
.
Prodigy 1
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
0
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
0
%.
Wind Walker 2
44
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
0
.
Resolve 3
45
Aedric Spear
SKILLS
Biting Jabs
1 seconds
Channel Time
Area
Target
8 x 6 meters
Area
8 meters
Radius
2249 Stamina
Cost
Launch a relentless assault, striking enemies in front of you four times with your Aedric spear. The spear deals
844
Physical Damage to the closest enemy and
324
Physical Damage to all other enemies.
Each strike reduces the Movement Speed of the closest enemy by
40
% for
1
second.
Activating this ability grants you Major Savagery, increasing your Weapon Critical rating by
2191
for
8
seconds.
Biting Jabs
Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3213 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
3198
Magic Damage and knocking them back
8
meters.
This attack ignores the enemy's Resistances.
You deal
2
% additional damage with the spear for every
1
meter you are away from the target, up to a maximum of
40
%.
Aurora Javelin
Focused Charge
Instant
Cast Time
Enemy
Target
22 meters
Range
2983 Magicka
Cost
Charge with your divine lance to impale an enemy, dealing
3097
Magic Damage.
If the enemy hit is casting, they are interrupted, set Off Balance, and stunned for
3
seconds.
Focused Charge
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
10 seconds
Duration
3442 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
3718
Magic Damage to enemies in the area and an additional
406
Magic Damage every
1
second for
10
seconds.
An ally near the spear can activate the
Holy Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher. They also restore an additional
1980
Magicka or Stamina, whichever maximum is lower.
Luminous Shards
PASSIVES
Piercing Spear
WITH AN AEDRIC SPEAR ABILITY SLOTTED
Increases your Critical Damage by
10
%.
Increases your damage done to blocking targets by
10
%.
Piercing Spear 2
Spear Wall
WHEN ACTIVATING AN AEDRIC SPEAR ABILITY
Gain Minor Protection for
6
seconds, reducing damage taken by
8
%.
Spear Wall 2
Burning Light
When you deal damage with an Aedric Spear ability, you have a
25
% chance to deal an additional
1305
Physical Damage or
2880
Magic Damage, whichever is higher. This effect can occur once every
0.5
seconds.
Burning Light 2
Balanced Warrior
Increases your Weapon Damage by
3
% and Spell Resistance by
1320
.
Balanced Warrior 1
44
Dawn's Wrath
ULTIMATES
Solar Prison
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
245 Ultimate
Cost
Call down a fragment of the sun, dealing
2822
Magic Damage every
1
second for
10
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
30
%.
An ally near the fragment can activate the
Gravity Crush
synergy, dealing
9810
Magic Damage to all enemies in the area and stunning them for
5
seconds.
Solar Prison
SKILLS
Sun Fire
Instant
Cast Time
Enemy
Target
28 meters
Range
12 seconds
Duration
2524 Magicka
Cost
Blast an enemy with a charge of radiant heat, dealing
2665
Flame Damage, and an additional
6948
Flame Damage over
12
seconds.
Upon activation you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Sun Fire
PASSIVES
Enduring Rays
Increases the duration of your Sun Fire, Eclipse, Solar Flare, and Nova abilities by
2
seconds.
Enduring Rays 2
Prism
Casting a Dawn's Wrath ability generates
3
Ultimate. This effect can occur once every
6
seconds.
Prism 2
Illuminate
Casting a Dawn's Wrath ability grants Minor Sorcery to you and your group for
20
seconds, increasing your Spell Damage by
10
%.
Illuminate 2
Restoring Spirit
Reduces the Health, Magicka, Stamina, and Ultimate costs of your abilities by
2
%.
Restoring Spirit 1
50
Restoring Light
ULTIMATES
Remembrance
4 seconds
Channel Time
Area
Target
20 meters
Radius
4 seconds
Duration
122 Ultimate
Cost
Channel the grace of the gods, healing you and nearby allies for
6792
Health every
1
second for
4
seconds.
Gain Major Protection, reducing damage you take by
30
% for
10
seconds.
You cannot move while channeling, but you gain immunity to all disabling effects.
Remembrance
SKILLS
Breath of Life
Instant
Cast Time
Cone
Target
28 meters
Radius
3901 Magicka
Cost
Beacon your inner light, healing yourself or a wounded ally in front of you for
8421
Health.
Also heals one other injured target for
2805
Health.
Breath of Life
Extended Ritual
Instant
Cast Time
Area
Target
12 meters
Radius
22 seconds
Duration
4131 Magicka
Cost
Exalt in the sacred light of the Aedra, cleansing up to
5
harmful effects from yourself immediately and healing you and nearby allies for
1818
Health every
2
seconds for
22
seconds.
Allies in the area can activate the
Purify
synergy, cleansing all harmful effects from themselves and healing for
4594
Health.
This ability scales with your highest offensive stats.
Extended Ritual
Channeled Focus
Instant
Cast Time
Self
Target
17 seconds
Duration
918 Magicka
Cost
Create a rune of celestial protection. While active, the rune grants you Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
. You also recover
240
Magicka every
1
second.
Standing within the rune increases Physical Resistance and Spell Resistance granted by
50
%.
Channeled Focus
PASSIVES
Mending
Increases the healing effects from your Restoring Light abilities by up to
12
%, in proportion to the severity of the target's wounds.
Mending 2
Sacred Ground
While standing in your own Cleansing Ritual, Rune Focus, or Rite of Passage area effects and for up to
4
seconds after leaving them you gain Minor Mending, increasing your healing done by
8
%.
Enemies standing in your Cleansing Ritual, Rune Focus, or Rite of Passage areas of effect have their Movement Speed reduced by
30
%.
Sacred Ground 2
Light Weaver
Provides bonuses for Restoring Light abilities:
Increases the duration of Restoring Aura by
20
%.
Healing Ritual grants
2
Ultimate to allies healed under
60
% Health.
Channeling Rite of Passage grants you
16500
Physical and Spell Resistance.
Light Weaver 2
Master Ritualist
Increases resurrection speed by
10
%.
Resurrected allies return with
50
% more Health.
Gives you a
50
% chance to fill an empty Soul Gem after each successful resurrection.
Master Ritualist 1
2
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Natural Water and Grease to make Level 3 potions and poisons and Clear Water and Ichor to make Level 10 potions and poisons.
Solvent Proficiency 1
4
Blacksmithing
PASSIVES
Metalworking
Allows the use of Iron Ingots.
Metalworking 1
3
Clothing
PASSIVES
Tailoring
Allows the use of Jute and Rawhide.
Tailoring 1
4
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
1
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Pewter Ounces.
Engraver 1
3
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
4
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Maple wood.
Woodworking 1
1
Dark Brotherhood
PASSIVES
Blade of Woe
Call the weapon of the Dark Brotherhood to your hand and deliver a killing blow to an unsuspecting target. Experience from this target is reduced by 75%.
This ability does not work on players or difficult targets.
Blade of Woe 1
10
Fighters Guild
SKILLS
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2268 Stamina
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
2024
Physical Damage.
Fires additional bolts at other enemies near the initial target for
22
% less damage.
Silver Shards
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
6
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 2
5
Mages Guild
SKILLS
Magelight
Instant
Cast Time
Area
Target
6 meters
Radius
5 seconds
Duration
4590 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Magelight
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
50
Argonian Skills
PASSIVES
Amphibian
Increases your experience gain with the Restoration Staff skill line by
15
%.
Increases your swimming speed by
50
%.
Amphibian 1
Life Mender
Increases your healing done by
6
%.
Life Mender 3
Argonian Resistance
Increases your Max Health by
1000
and Disease Resistance by
2310
.
Gain immunity to the Diseased status effect.
Argonian Resistance 3
Resourceful
Increases your Max Magicka by
1000
.
When you drink a potion, you restore
4000
Health, Magicka, and Stamina.
Resourceful 3
18
Dual Wield
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2646 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
347
Physical Damage.
The final hit deals
300
% more damage and heals you for
72
% of the damage caused.
Bloodthirst
Twin Slashes
Instant
Cast Time
Enemy
Target
5 meters
Range
10 seconds
Duration
2646 Stamina
Cost
Slice an enemy with both weapons to cause deep lacerations, dealing
604
Physical Damage with each weapon and causing them to bleed for an additional
2640
Physical Damage over
10
seconds.
Twin Slashes
Whirlwind
Instant
Cast Time
Area
Target
6 meters
Radius
3439 Stamina
Cost
Launch yourself into a lethal spin, dealing
1633
Physical Damage to nearby enemies.
Whirlwind
50
Destruction Staff
SKILLS
Force Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1548
Flame Damage,
1548
Frost Damage, and
1548
Shock Damage.
Force Shock
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
4207 Magicka
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
637
Magic Damage to enemies in the target area every
1
second.
Blockade of Fire deals additional damage to Burning enemies.
Blockade of Frost reduces enemy Movement Speed and immobilizes Chilled enemies.
Blockade of Storms sets Concussed enemies Off Balance.
Elemental Blockade
Elemental Drain
Instant
Cast Time
Enemy
Target
28 meters
Range
23 seconds
Duration
0 Magicka
Cost
Send the elements to sap an enemy's defenses and afflict them with Major Breach for
23
seconds, reducing their Spell Resistance by
5280
.
Also applies Minor Magickasteal to the enemy for
23
seconds, causing you and your allies to restore
300
Magicka every
1
second when damaging them.
Elemental Drain
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
935
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
1800
Magicka.
Destruction Expert 1
48
Restoration Staff
SKILLS
Healing Springs
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
8 seconds
Duration
2386 Magicka
Cost
Summon restoring spirits with your staff, healing you and your allies in the target area for
934
Health and an additional
934
Health every
1
second for
8
seconds.
You restore
30
Magicka every time you or an ally is healed.
Healing Springs
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2295 Magicka
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
14490
over
10
seconds.
Radiating Regeneration
Combat Prayer
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
8 seconds
Duration
2754 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
4630
Health.
Also grants Minor Berserk and Minor Resolve increasing you and your allies' damage done by
8
% and Physical Resistance and Spell Resistance by
1320
for
8
seconds.
Combat Prayer
PASSIVES
Essence Drain
WITH RESTORATION STAFF EQUIPPED
You gain Major Mending for
3
seconds after completing a fully-charged Heavy Attack, increasing your healing done by
25
%.
You also heal yourself or an ally near the target for
36
% of the damage inflicted by the final hit of a fully-charged Heavy Attack.
Essence Drain 2
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
3
%.
Restoration Master 1
3
Legerdemain
PASSIVES
Improved Hiding
Reduces the cost of Sneak by
10
%.
Improved Hiding 1
1
Soul Magic
SKILLS
Consuming Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2295 Magicka
Cost
Lay claim to an enemy's soul, dealing
8688
Magic Damage or
3966
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
If an affected enemy dies, you fill an empty Soul Gem and heal for
700
. You also restore
1670
Magicka and
477
Stamina. This portion of the ability scales off your Max Health, Magicka, and Stamina.
Consuming Trap
173
The Apprentice
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
3341
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
82 Blessed
Increases your healing done by
14.45
%.
24 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
6.40
%.
67 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
22.25
%.
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next Magicka ability used within
5
seconds will always be a Critical Strike.
20
The Atronach
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
20 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
12.66
%.
132
The Lady
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Critical Leech
When you deal direct Critical Damage, you heal for
396
Health. This effect can occur once every
5
seconds.
43 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.15
%.
43 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
46 Thick Skinned
Reduces your damage taken from damage over time effects by
17.72
%.
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
143
The Lover
72 Arcanist
Increases your Magicka Recovery by
13.76
%.
Master Gatherer
Reduces your gathering time by
50
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
71 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
13.68
%.
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by
10
% while Sprinting.
23
The Ritual
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
23 Thaumaturge
Increases your damage done with damage over time effects by
10.22
%.
40
The Shadow
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
17 Shadow Ward
Reduces the cost of Block by
7.81
%.
23 Tumbling
Reduces the cost of Roll Dodge by
10.22
%.
85
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
700
Health.
55 Ironclad
Reduces your damage taken against direct damage attacks by
19.93
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
0
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
14.14
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
0
Heavy Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
132
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
17.72
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
10.15
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
10.15
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
85
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
19.93
%.
Spell Shield
Increases your Spell Resistance by
2692
.
Resistant
Increases your Critical Resistance by
0
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
23
Thaumaturge
Increases your damage done with damage over time effects by
10.22
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
20
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
0
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
12.66
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
173
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
6.40
%.
Spell Erosion
Increases your Spell Penetration by
0
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
22.25
%.
Blessed
Increases your healing done by
14.45
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
40
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
7.81
%.
Tumbling
Reduces the cost of Roll Dodge by
10.22
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
143
Mooncalf
Increases your Stamina Recovery by
0
%.
Arcanist
Increases your Magicka Recovery by
13.76
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
13.68
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
60%
Speed
60
Stamina
60
Inventory
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
33414
Health
11692
Stamina
9549
Magicka Recovery
1712
Health Recovery
318
Stamina Recovery
523
Spell Damage
1132
4132
Spell Critical
23.9%
82.3%
Weapon Damage
1165
1592
Weapon Critical
9.9%
60%
Spell Resistance
16424
Physical Resistance
9871
Critical Resistance
243
Spell Penetration
0
Physical Penetration
0
Magicka
33414
Health
11692
Stamina
9549
Magicka Recovery
1712
Health Recovery
318
Stamina Recovery
523
Spell Damage
1132
4132
Spell Critical
23.9%
82.3%
Weapon Damage
1165
1592
Weapon Critical
9.9%
60%
Spell Resistance
16424
Physical Resistance
9871
Critical Resistance
243
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
33414
Health
11692
Stamina
9549
Magicka Recovery
1712
Health Recovery
318
Stamina Recovery
523
Spell Damage
1132
4132
Spell Critical
23.9%
82.3%
Weapon Damage
1165
1592
Weapon Critical
9.9%
60%
Spell Resistance
16424
Physical Resistance
9871
Critical Resistance
243
Spell Penetration
0
Physical Penetration
0
Magicka
33414
Health
11692
Stamina
9549
Magicka Recovery
1712
Health Recovery
318
Stamina Recovery
523
Spell Damage
1132
4132
Spell Critical
23.9%
82.3%
Weapon Damage
1165
1592
Weapon Critical
9.9%
60%
Spell Resistance
16424
Physical Resistance
9871
Critical Resistance
243
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #2.
Magicka
33414
Health
11692
Stamina
9549
Magicka Recovery
1712
Health Recovery
318
Stamina Recovery
523
Spell Damage
1132
4132
Spell Critical
23.9%
82.3%
Weapon Damage
1165
1592
Weapon Critical
9.9%
60%
Spell Resistance
16424
Physical Resistance
9871
Critical Resistance
243
Spell Penetration
0
Physical Penetration
0
Stats are only correct for bar #2.
Boon: The Atronach
Bar 1
Bar 2
Force Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2295 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
1064
Flame Damage,
1064
Frost Damage, and
1064
Shock Damage.
Blockade of Fire
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
14 seconds
Duration
4207 Magicka
Cost
Slam your staff down to create a flaming barrier in front of you, dealing
508
Flame Damage to enemies in the target area every
1
second.
Burning enemies take
20
% more damage from this ability.
Aurora Javelin
Instant
Cast Time
Enemy
Target
22 meters
Range
3213 Magicka
Cost
Hurl your spear at an enemy with godlike strength, dealing
2200
Magic Damage and knocking them back
8
meters.
This attack ignores the enemy's Resistances.
You deal
2
% additional damage with the spear for every
1
meter you are away from the target, up to a maximum of
40
%.
Luminous Shards
Instant
Cast Time
Ground
Target
8 meters
Radius
25 meters
Range
10 seconds
Duration
3442 Magicka
Cost
Send your spear into the heavens to bring down a shower of divine wrath, dealing
2557
Magic Damage to enemies in the area and an additional
279
Magic Damage every
1
second for
10
seconds.
An ally near the spear can activate the
Holy Shards
synergy, restoring
3960
Magicka or Stamina, whichever maximum is higher. They also restore an additional
1980
Magicka or Stamina, whichever maximum is lower.
Silver Shards
Instant
Cast Time
Enemy
Target
5 meters
Radius
28 meters
Range
2268 Stamina
Cost
Fire an augmented Dawnguard Vampire Hunter's crossbow bolt to strike an enemy, dealing
2024
Physical Damage.
Fires additional bolts at other enemies near the initial target for
22
% less damage.
Solar Prison
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
10 seconds
Duration
245 Ultimate
Cost
Call down a fragment of the sun, dealing
1947
Magic Damage every
1
second for
10
seconds to enemies in the area and afflicting them with Major Maim, reducing their damage done by
30
%.
An ally near the fragment can activate the
Gravity Crush
synergy, dealing
6770
Magic Damage to all enemies in the area and stunning them for