Mobilize your forces, granting Major and Minor Expedition to you and your group, increasing your Movement Speed by
30
% and
10
% respectively, for
8
seconds.
You and your group also gain Major Gallop, increasing your Mounted Speed by
30
% for
30
seconds.
Charging Maneuver
10
Support
PASSIVES
Battle Resurrection
Reduces the time it takes you to resurrect another player by
30
% while you are in a PvP area.
Battle Resurrection 2
50
Light Armor
SKILLS
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
4131 Magicka
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
11712
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.
Each piece of Light Armor worn increases the amount of damage absorbed by
6
%.
Dampen Magic
PASSIVES
Grace
Reduces the effectiveness of snares applied to you by
4
% per piece of Light Armor worn.
Current bonus:
20
%.
Reduces the cost of Sprint by
3
% per piece of Light Armor worn.
Current bonus:
15
%.
Grace 3
Evocation
Increases your Magicka Recovery by
4
% for each piece of Light Armor equipped.
Current bonus:
20
%.
Reduces the Magicka cost of your abilities by
2
% for each piece of Light Armor equipped.
Current bonus:
10
%.
Evocation 2
Spell Warding
Increases your Spell Resistance by
363
for each piece of Light Armor equipped.
Current bonus:
1815
.
Spell Warding 2
Prodigy
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Critical rating by
2191
.
Prodigy 2
Concentration
WHEN 5 OR MORE PIECES OF LIGHT ARMOR ARE EQUIPPED
Increases your Spell Penetration by
4884
.
Concentration 2
50
Medium Armor
PASSIVES
Dexterity
Increases your Weapon Critical rating by
328
for each piece of Medium Armor equipped.
Current bonus:
328
.
Dexterity 3
Wind Walker
Increases your Stamina Recovery by
4
% per piece of Medium Armor equipped.
Current bonus:
4
%.
Reduces the Stamina cost of your abilities by
2
% per piece of Medium Armor equipped.
Current bonus:
2
%.
Wind Walker 2
Improved Sneak
Reduces the cost of Sneak by
7
% per piece of Medium Armor equipped.
Current bonus:
7
%.
Reduces the size of your detection area while Sneaking by
5
% per piece of Medium Armor equipped.
Current bonus:
5
%.
Improved Sneak 2
Athletics
Increases the Movement Speed bonus of Sprint by
3
% for each piece of Medium Armor equipped.
Current bonus:
3
%.
Reduces the cost of Roll Dodge by
4
% for each piece of Medium Armor equipped.
Current bonus:
4
%.
Athletics 2
50
Heavy Armor
PASSIVES
Resolve
Increases your Physical and Spell Resistance by
362
for each piece of Heavy Armor equipped.
Current bonus:
362
.
Resolve 3
Constitution
Increases your Health Recovery by
4
% for each piece of Heavy Armor equipped.
Current bonus:
4
%.
You restore
108
Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
108
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
2
%.
Juggernaut 2
50
Animal Companions
SKILLS
Screaming Cliff Racer
Instant
Cast Time
Enemy
Target
28 meters
Range
2430 Magicka
Cost
Command a cliff racer to dive bomb an enemy, dealing
7567
Magic Damage.
If you are more than
7
meters away from the target, you set them Off Balance for
7
seconds.
Deals up to |cFFFFFF15%|r more damage based on how far away the enemy is.
Screaming Cliff Racer
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2187 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
10840
Magic Damage to enemies in front of you.
Enemies damaged are afflicted with Major Breach, reducing their Spell Resistance by
5280
for
6
seconds.
Deep Fissure
Fetcher Infection
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2673 Magicka
Cost
Unleash a swarm of fetcherflies to relentlessly attack an enemy, dealing
12384
Magic Damage over
10
seconds.
Every second cast of this ability deals
50
% increased damage.
The fetcherflies rip through the enemy's flesh, afflicting them with Minor Vulnerability for the duration, increasing their damage taken by
8
%.
Fetcher Infection
Blue Betty
Instant
Cast Time
Self
Target
25 seconds
Duration
0 Magicka
Cost
Call a betty netch to your side, which restores
4992
Magicka to you over
25
seconds and grants you Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
%.
Every
5
seconds, the netch removes
1
negative effect from you.
Blue Betty
Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2430 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition
6
seconds, increasing your Movement Speed by
30
%.
While slotted gain Minor Berserk, increasing your damage done by
8
%.
Bird of Prey
PASSIVES
Bond with Nature
Anytime one of your Animal Companion skills end, you are healed for
1260
Health.
Bond with Nature 2
Savage Beast
When you cast an Animal Companions ability while you are in combat, you generate
4
Ultimate. This effect can occur once every
8
seconds.
Savage Beast 2
Flourish
Increases your Magicka and Stamina recovery by
12
% if an Animal Companion ability is slotted.
Flourish 2
Advanced Species
Increases your damage done by
2
% for each Animal Companion ability slotted.
Current Bonus:
4
%.
Advanced Species 2
50
Green Balance
ULTIMATES
Enchanted Forest
Instant
Cast Time
Ground
Target
8 meters
Radius
28 meters
Range
6 seconds
Duration
90 Ultimate
Cost
Swell a healing forest at the target location, instantly healing the most injured friendly target for
7034
Health. The forest continues to heal you and your allies in the area for
2343
Health every
1
second for
6
seconds.
You generate
20
Ultimate if the initial heal is used on a friendly target under
50
% Health.
Enchanted Forest
SKILLS
Living Trellis
Instant
Cast Time
Area
Target
28 x 12 meters
Area
28 meters
Radius
10 seconds
Duration
2430 Magicka
Cost
Grow vines to embrace you or the lowest health ally in front of you for
10
seconds. The vines heal the target for
1758
Health each time they take damage. This effect can occur once every
1
second.
When the vines expire, they heal the target for an additional
4254
Health.
Living Trellis
Lotus Blossom
Instant
Cast Time
Area
Target
28 meters
Radius
20 seconds
Duration
2673 Magicka
Cost
Embrace the lotus blessing, causing your Light Attacks to restore
1320
Health and your fully-charged Heavy Attacks to restore
3960
Health to you or a nearby ally for
20
seconds.
You gain Major Prophecy, increasing your Spell Critical rating by
2191
for
20
seconds
Lotus Blossom
PASSIVES
Accelerated Growth
When you heal yourself or an ally under
40
% Health with a Green Balance ability you gain Major Mending, increasing your healing done by
25
% for
3
seconds.
Accelerated Growth 2
Nature's Gift
When you heal an ally with a Green Balance ability, you gain
250
Magicka or
250
Stamina, whichever resource pool is lower. This effect can occur once every
1
second.
Nature's Gift 2
Emerald Moss
Increases your healing done with Green Balance abilities by
2
% for each Green Balance ability slotted.
Current Bonus:
0
%.
Emerald Moss 2
Maturation
When you activate a heal on yourself or an ally you grant the target Minor Toughness, increasing their Max Health by
10
% for
20
seconds.
Maturation 2
50
Winter's Embrace
ULTIMATES
Northern Storm
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
3773
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
40
% and increasing your Max Magicka by
15
% for
30
seconds.
You and nearby allies gain Major Protection, reducing your damage taken by
30
%.
Northern Storm
SKILLS
Ice Fortress
Instant
Cast Time
Area
Target
8 meters
Radius
24 seconds
Duration
3645 Magicka
Cost
Wrap a thick cloak of ice around you and your allies. The ice grants Major Resolve, increasing your Physical and Spell Resistance by
5280
for
24
seconds.
You gain Minor Protection, reducing your damage taken by
8
% for
24
seconds.
Ice Fortress
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
3645 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
5070
Health and an additional
608
Health every
1
second over
5
seconds.
While the effect persists the winds pulse outwards, dealing
1457
Frost Damage every
1
second to nearby enemies. Enemies hit by this effect
3
times are stunned for
4
seconds.
This healing from this ability scales with your Max Health.
Arctic Blast
Shimmering Shield
Instant
Cast Time
Self
Target
6 seconds
Duration
3402 Magicka
Cost
Spin a shield of ice around you, absorbing up to
31427
damage from
3
projectiles.
Each time you absorb a projectile you restore
748
Magicka and gain Major Heroism for
6
seconds, granting you
3
Ultimate every
1.5
seconds.
Shimmering Shield
PASSIVES
Glacial Presence
Increase chance of applying Chilled to enemies with Winter's Embrace abilities by
200
%.
Enemies and allies who have recently been Chilled take
10
% more Critical Damage and Healing from you.
Glacial Presence 2
Frozen Armor
Increases your Physical and Spell Resistance by
500
for each Winter's Embrace ability slotted.
Current Bonus:
1000
.
Frozen Armor 2
Icy Aura
Reduce the effectiveness of snares applied to you by
15
%.
Icy Aura 2
Piercing Cold
Increases your Magic and Frost Damage by
10
%.
Piercing Cold 2
22
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Cleansed Water and Gall to make Level 30 potions and poisons.
Solvent Proficiency 3
Medicinal Use
When using potions, resulting effects last 10% longer.
Medicinal Use 1
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Rubedite Ingots.
Metalworking 10
Miner Hireling
A Miner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Miner Hireling 3
Metal Extraction
Maximizes the chances of extracting Blacksmithing ingredients and allows the refining of the most powerful tempers from raw materials.
Metal Extraction 3
Metallurgy
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Metallurgy 4
Temper Expertise
More than doubles the chances to improve items with tempers.
Temper Expertise 3
Master Writ Chance:
3.6%
50
Clothing
PASSIVES
Tailoring
Allows the use of Ancestor Silk and Rubedo Leather.
Tailoring 10
Outfitter Hireling
An Outfitter hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Outfitter Hireling 3
Unraveling
Maximizes the chances of extracting Clothing ingredients and allows the refining of the most powerful tannins from raw materials.
Unraveling 3
Stitching
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Stitching 4
Tannin Expertise
More than doubles the chances to improve items with tannins.
Tannin Expertise 3
Master Writ Chance:
5%
30
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Common (white) and Standard (green) Aspect Runestones.
Aspect Improvement 1
Potency Improvement
Allows the use of Jora, Porade, Jode and Notade Potency Runestones to make Glyphs of levels 1-15.
Potency Improvement 1
50
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Platinum Ounces.
Engraver 5
Jewelry Extraction
Maximizes the chances of extracting Jewelry Crafting ingredients and allows the refining of more powerful Platings from raw materials.
Jewelry Extraction 3
Lapidary Research
Reduces research times by 25%, and limits research time to 30 days.
Lapidary Research 4
Platings Expertise
More than doubles the chances of improving items with platings.
Platings Expertise 3
Master Writ Chance:
10.3%
4
Provisioning
PASSIVES
Recipe Quality
Allows the use of Standard (green) Recipes.
Recipe Quality 1
Recipe Improvement
Allows the making of up to level 19 Recipes.
Recipe Improvement 1
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Ruby Ash.
Woodworking 10
Lumberjack Hireling
A Lumberjack hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Lumberjack Hireling 3
Wood Extraction
Maximizes the chances of extracting Woodworking ingredients and allows the refining of the most powerful resins from raw materials.
Wood Extraction 3
Carpentry
Reduces research times by 25%, limits research time to 30 days, and allows the research of three items at once.
Carpentry 4
Resin Expertise
More than doubles the chances to improve items with resins.
Resin Expertise 3
10
Fighters Guild
PASSIVES
Bounty Hunter
Allows you to accept bounty quests from the Fighters Guild in Cyrodiil.
Bounty Hunter 1
7
Mages Guild
SKILLS
Inner Light
Instant
Cast Time
Area
Target
6 meters
Radius
5.5 seconds
Duration
3950 Magicka
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5.5
seconds. Exposed enemies cannot return to stealth or invisibility for
3
seconds.
While slotted your Max Magicka is increased by
5
% and you gain Major Prophecy, increasing your Spell Critical rating by
2191
.
Inner Light
Entropy
Instant
Cast Time
Enemy
Target
28 meters
Range
11 seconds
Duration
2079 Magicka
Cost
Bind an enemy with chaotic magic, dealing
11604
Magic Damage over
11
seconds.
Entropy
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
Mage Adept
Reduces the Magicka and Health cost of your Mages Guild abilities by
15
%.
Mage Adept 2
Everlasting Magic
Increases the duration of your Mages Guild abilities by
10
%.
Everlasting Magic 1
9
Psijic Order
SKILLS
Imbue Weapon
Instant
Cast Time
Self
Target
2 seconds
Duration
2660 Stamina
Cost
Infuse your weapon with power, causing your next Light Attack used within
2
seconds to deal an additional
3681
Physical Damage.
If the power is not consumed in time, you restore
1596
Stamina.
Imbue Weapon
Meditate
Instant
Cast Time
Self
Target
0 Magicka
Cost
Focus your body and mind into a meditative state, healing for
1500
Health and restoring
1500
Magicka and Stamina every
1
second.
You will remain in a meditative state until you toggle this ability off or are interrupted.
Meditate
PASSIVES
See the Unseen
The insight you have gained from the Psijic Order grants you vision of the spiritual world. You can now interact with rifts all throughout Tamriel.
See the Unseen 1
Spell Orb
When you cast a Psijic Order ability while you are in combat, you generate a spell charge. When you reach
5
spell charges, you launch a spell orb at the closest enemy to you dealing
3981
Magic Damage or
2001
Physical Damage, whichever is higher.
The spell charges must be generated within
10
seconds of each other or all charges will be lost.
Spell Orb 2
Concentrated Barrier
While you have a Psijic Order ability slotted and are Bracing, you gain a damage shield that absorbs
5000
damage.
This damage shield recharges back to full strength after you spend
10
seconds not Bracing.
Concentrated Barrier 2
Deliberation
While you are casting or channeling a Psijic Order ability you gain Major Protection, reducing your damage taken by
30
%.
Deliberation 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
10
Undaunted
PASSIVES
Undaunted Mettle
Increases your Max Health, Stamina, and Magicka by
2
% per type of Armor (Heavy, Medium, Light) that you have equipped.
Current bonus:
6
%.
Undaunted Mettle 2
50
Nord Skills
PASSIVES
Reveler
Increases your experience gain with the Two Handed skill line by
15
%.
Increases the duration of any consumed drink by
15
minutes.
Reveler 1
Resist Frost
Increases your Max Health by
1000
and Cold Resistance by
2310
.
Gain immunity to the Chilled status effect.
Resist Frost 3
Stalwart
Increases your Max Stamina by
1500
.
When you take damage, you gain
5
Ultimate. This effect can occur once every
10
seconds.
Stalwart 3
Rugged
Increases your Physical and Spell Resistance by
3960
.
Rugged 3
50
Destruction Staff
SKILLS
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2187 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2297
Flame Damage,
2467
Frost Damage, and
2297
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance, and stunned for
3
seconds.
Crushing Shock
Destructive Clench
Instant
Cast Time
Enemy
Target
15 meters
Range
2430 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
2676
Magic Damage.
Flame Clench also knocks the enemy back.
Frost Clench also immobilizes the enemy.
Shock Clench converts the attack into an area of effect explosion.
Destructive Clench
Elemental Ring
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
3159 Magicka
Cost
Release a surge of elemental energy, dealing
5830
Magic Damage to enemies at the target location.
Elemental Ring
PASSIVES
Tri Focus
With Destruction Staff Equipped
Fully-charged Flame Staff Heavy Attacks deal
12
% additional damage.
Shock Staff Heavy Attacks damage nearby enemies for
100
% of the damage done.
Fully-charged Frost Staff Heavy Attacks taunt the enemy to attack you for
15
seconds and grant a damage shield that absorbs
1570
damage.
While a Frost Staff is equipped, blocking costs Magicka instead of Stamina.
Tri Focus 2
Penetrating Magic
With Destruction Staff Equipped
Your Destruction Staff abilities ignore
10
% of the enemy's Spell Resistance.
Penetrating Magic 2
Elemental Force
With Destruction Staff Equipped
Increases your chance to apply the Burning, Concussion, and Chilled status effects by
100
%.
Elemental Force 2
Ancient Knowledge
With Destruction Staff Equipped
Equipping a Flame Staff increases your damage done with single target abilities by
8
%.
Equipping a Lightning Staff increases your damage done with area of effect abilities by
8
%.
Equipping a Frost Staff reduces the cost of blocking by
36
% and increases the amount of damage you block by
20
%.
Ancient Knowledge 2
Destruction Expert
With Destruction Staff Equipped
When you kill an enemy with a Destruction Staff ability, you restore
3600
Magicka.
Destruction Expert 2
50
Restoration Staff
SKILLS
Rapid Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
5 seconds
Duration
2430 Magicka
Cost
Share your staff's life-giving energy, healing you or a nearby ally for
14652
Health over
5
seconds.
Rapid Regeneration
Blessing of Restoration
Instant
Cast Time
Area
Target
20 x 10 meters
Area
20 meters
Radius
14 seconds
Duration
3159 Magicka
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
6310
Health.
Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by
1320
for
14
seconds.
Blessing of Restoration
Healing Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4131 Magicka
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
5862
damage.
The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds.
While the shield persists, the target is healed for
33
% of the shield's remaining strength every second.
Healing Ward
PASSIVES
Restoration Expert
WITH RESTORATION STAFF EQUIPPED
Increases your healing by
15
% on allies under
30
% Health.
Restoration Expert 2
Cycle of Life
WITH RESTORATION STAFF EQUIPPED
Your fully-charged Heavy Attacks restore
30
% more Magicka.
Cycle of Life 2
Absorb
WITH RESTORATION STAFF EQUIPPED
Restores
540
Magicka when you block a spell.
Absorb 2
Restoration Master
WITH RESTORATION STAFF EQUIPPED
Increases healing with Restoration Staff spells by
5
%.
Restoration Master 2
5
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2430 Magicka
Cost
Lay claim to an enemy's soul, dealing
11604
Magic Damage or
5808
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Lock
Killing an enemy with a Weapon ability has a
5
% chance of automatically filling an empty Soul Gem.
Soul Lock 1
69
The Apprentice
49 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
11.10
%.
20 Spell Erosion
Increases your Spell Penetration by
1900
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
30
The Atronach
10 Master-at-Arms
Increases your damage done with direct damage attacks by
4.78
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
3680
Physical Damage to the enemy. This effect can occur once every
5
seconds.
20 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
12.66
%.
20
The Lady
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
20 Thick Skinned
Reduces your damage taken from damage over time effects by
9.04
%.
40
The Lord
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
40 Heavy Armor Focus
Increases your Physical Resistance by
3379
while wearing
5
or more pieces of Heavy Armor.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
755
for
8
seconds.
79
The Lover
74 Arcanist
Increases your Magicka Recovery by
13.92
%.
Master Gatherer
Reduces your gathering time by
50
%.
5 Mooncalf
Increases your Stamina Recovery by
1.49
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
40
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
981
Health.
10 Ironclad
Reduces your damage taken against direct damage attacks by
4.78
%.
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
30 Resistant
Increases your Critical Resistance by
844
.
20
The Tower
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
10 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
2.90
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
0
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
40
Heavy Armor Focus
Increases your Physical Resistance by
3379
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
0
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
0
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
20
Light Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
9.04
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
0
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
0
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
40
Medium Armor Focus
Increases your Physical Resistance by
0
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
4.78
%.
Spell Shield
Increases your Spell Resistance by
0
.
Resistant
Increases your Critical Resistance by
844
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
0
Thaumaturge
Increases your damage done with damage over time effects by
0
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
0
%.
Piercing
Increases your Physical Penetration by
0
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
0
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
30
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
0
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
0
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
4.78
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
12.66
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
69
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
11.10
%.
Spell Erosion
Increases your Spell Penetration by
1900
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
0
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
0
Befoul
Increases the effectiveness of your healing reduction abilities by
0
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
0
%.
Tumbling
Reduces the cost of Roll Dodge by
0
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
79
Mooncalf
Increases your Stamina Recovery by
1.49
%.
Arcanist
Increases your Magicka Recovery by
13.92
%.
Healthy
Increases your Health Recovery by
0
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
0
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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RIDING SKILL
41%
Speed
1
Stamina
1
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
37795
Health
19635
Stamina
18284
Magicka Recovery
1601
Health Recovery
321
Stamina Recovery
755
Spell Damage
1633
6506
Spell Critical
28.9%
50%
Weapon Damage
1335
2544
Weapon Critical
11.4%
50%
Spell Resistance
19022
Physical Resistance
17207
Critical Resistance
2605
Spell Penetration
10113
Physical Penetration
0
Magicka
37795
Health
19635
Stamina
18284
Magicka Recovery
1601
Health Recovery
321
Stamina Recovery
755
Spell Damage
1633
6506
Spell Critical
28.9%
50%
Weapon Damage
1335
2544
Weapon Critical
11.4%
50%
Spell Resistance
19022
Physical Resistance
17207
Critical Resistance
2605
Spell Penetration
10113
Physical Penetration
0
Magicka
37795
Health
19635
Stamina
18284
Magicka Recovery
1601
Health Recovery
321
Stamina Recovery
755
Spell Damage
1633
6506
Spell Critical
28.9%
50%
Weapon Damage
1335
2544
Weapon Critical
11.4%
50%
Spell Resistance
19022
Physical Resistance
17207
Critical Resistance
2605
Spell Penetration
10113
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
37795
Health
19635
Stamina
18284
Magicka Recovery
1601
Health Recovery
321
Stamina Recovery
755
Spell Damage
1633
6506
Spell Critical
28.9%
50%
Weapon Damage
1335
2544
Weapon Critical
11.4%
50%
Spell Resistance
19022
Physical Resistance
17207
Critical Resistance
2605
Spell Penetration
10113
Physical Penetration
0
Stats are only correct for bar #1.
Magicka
37795
Health
19635
Stamina
18284
Magicka Recovery
1601
Health Recovery
321
Stamina Recovery
755
Spell Damage
1633
6506
Spell Critical
28.9%
50%
Weapon Damage
1335
2544
Weapon Critical
11.4%
50%
Spell Resistance
19022
Physical Resistance
17207
Critical Resistance
2605
Spell Penetration
10113
Physical Penetration
0
Stats are only correct for bar #1.
Boon: The Lady
Minor Berserk
Spring-Loaded Infusion
Bar 1
Crushing Shock
Instant
Cast Time
Enemy
Target
28 meters
Range
2187 Magicka
Cost
Focus all the elemental energies with your staff and blast an enemy for
2297
Flame Damage,
2467
Frost Damage, and
2297
Shock Damage.
Enemies hit while casting are interrupted, set Off Balance, and stunned for
3
seconds.
Deep Fissure
Instant
Cast Time
Area
Target
20 x 7 meters
Area
20 meters
Radius
3 seconds
Duration
2187 Magicka
Cost
Stir a group of shalk that attack after
3
seconds, dealing
10840
Magic Damage to enemies in front of you.
Enemies damaged are afflicted with Major Breach, reducing their Spell Resistance by
5280
for
6
seconds.
Flame Clench
Instant
Cast Time
Enemy
Target
15 meters
Range
2430 Magicka
Cost
Devastate an enemy with an enhanced charge from your staff, dealing
3955
Flame Damage.
Enemies struck are knocked back
8
meters and stunned for
1.4
seconds.
Arctic Blast
Instant
Cast Time
Area
Target
6 meters
Radius
3645 Magicka
Cost
Envelop yourself in winter winds, instantly healing for
5070
Health and an additional
608
Health every
1
second over
5
seconds.
While the effect persists the winds pulse outwards, dealing
1457
Frost Damage every
1
second to nearby enemies. Enemies hit by this effect
3
times are stunned for
4
seconds.
This healing from this ability scales with your Max Health.
Bird of Prey
Instant
Cast Time
Self
Target
6 seconds
Duration
2430 Magicka
Cost
Invoke the spirit of agility to gain Major Expedition
6
seconds, increasing your Movement Speed by
30
%.
While slotted gain Minor Berserk, increasing your damage done by
8
%.
Northern Storm
Instant
Cast Time
Area
Target
10 meters
Radius
8 seconds
Duration
200 Ultimate
Cost
Twist a violent storm around you, dealing
3773
Frost Damage every
1
second for
8
seconds to enemies around you and reducing their Movement Speed by
40
% and increasing your Max Magicka by
15
% for
30
seconds.
You and nearby allies gain Major Protection, reducing your damage taken by