Magicka and Stamina when you take damage for each piece of Heavy Armor equipped. This effect can occur once every
4
seconds.
Current bonus:
757
.
Constitution 2
Juggernaut
Increases your Max Health by
2
% for each piece of Heavy Armor equipped.
Current bonus:
14
%.
Juggernaut 2
Revitalize
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases the Magicka or Stamina your Heavy Attacks restore by
25
%.
Revitalize 2
Rapid Mending
WHEN 5 OR MORE PIECES OF HEAVY ARMOR ARE EQUIPPED
Increases your healing received by
8
%.
Rapid Mending 2
50
Dark Magic
SKILLS
Crystal Blast
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2940 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
5956
Magic Damage and stunning them for
2
seconds.
Also damages enemies near the initial target for
5956
Magic Damage.
Crystal Blast
PASSIVES
Unholy Knowledge
Reduces the Health, Magicka, and Stamina costs of your abilities by
6
%.
Unholy Knowledge 2
Blood Magic
When you hit an enemy with a directly applied Dark Magic ability, you heal for
2008
.
This effect scales off your Max Health and can occur once every
0.5
seconds.
Blood Magic 2
Persistence
After blocking an attack, your next Health, Magicka, or Stamina ability costs
15
% less.
Persistence 2
Exploitation
When you cast a Dark Magic ability you grant Minor Prophecy to you and your group, increasing your Spell Critical by
1320
for
20
seconds.
Exploitation 2
50
Storm Calling
ULTIMATES
Power Overload
Instant
Cast Time
Self
Target
26 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing
6689
Shock Damage to an enemy up to
32
meters away.
Heavy Attacks blast enemies in a
6 x 8
area for
6020
Shock Damage.
Attacks deplete Ultimate until you run out, or the ability is toggled off.
Power Overload
SKILLS
Mages' Wrath
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2405 Magicka
Cost
Call down lightning to strike an enemy, dealing
1723
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds of being struck, an explosion deals an additional
6121
Shock Damage to them and
2757
Shock Damage to other enemies nearby.
Mages' Wrath
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
2673 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
448
Shock Damage every
1
second for
23
seconds.
While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
4
seconds.
Boundless Storm
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3742 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
808
Shock Damage to enemies in the area every
1
second for
10
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
5376
Shock Damage to enemies around them.
Lightning Flood
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
4009 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.
While active, dealing Critical Damage heals you for
3300
Health. This effect can occur once every
1
second.
Critical Surge
PASSIVES
Capacitor
Increases your Magicka Recovery by
10
%.
Capacitor 2
Energized
Increases your Physical and Shock Damage by
5
%.
Energized 2
Amplitude
Increases your damage done against enemies by
1
% for every
10
% current Health they have.
Amplitude 2
Expert Mage
Increases your Weapon and Spell Damage by
2
% for each Sorcerer ability slotted.
Current bonus:
8
%.
Expert Mage 2
50
Alchemy
PASSIVES
Solvent Proficiency
Allows the Alchemist to use Lorkhan's Tears and Alkahest to make Champion 150 potions and poisons.
Solvent Proficiency 8
Keen Eye: Reagents
Herbs and fungi in the world will be easier to see when you are
20
meters or closer.
Keen Eye: Reagents 1
Medicinal Use
When using potions, resulting effects last 10% longer.
Medicinal Use 1
Chemistry
Produces 1 extra potion or 4 extra poisons per crafting attempt.
Chemistry 1
Laboratory Use
Allows the use of up to 3 reagents while mixing Potions or Poisons.
Laboratory Use 1
Master Writ Chance:
15%
50
Blacksmithing
PASSIVES
Metalworking
Allows the use of Quicksilver Ingots.
Metalworking 8
Metal Extraction
Greatly improves the chances of extracting Blacksmithing ingredients and allows the refining of more powerful tempers from raw materials.
Metal Extraction 2
Metallurgy
Reduces research times by 5% and allows the research of two items at once.
Metallurgy 1
Temper Expertise
Increases the chances of improving items with tempers.
Temper Expertise 1
50
Clothing
PASSIVES
Tailoring
Allows the use of Silverweave and Superb Hide.
Tailoring 8
Unraveling
Improves the chances of extracting Clothing ingredients and allows the refining of more powerful tannins from raw materials.
Unraveling 1
Stitching
Reduces research times by 5% and allows the research of two items at once.
Stitching 1
Tannin Expertise
Increases the chances of improving items with tannins.
Tannin Expertise 1
40
Enchanting
PASSIVES
Aspect Improvement
Allows the use of Superior (blue) Aspect Runestones.
Aspect Improvement 2
Potency Improvement
Allows the use of Rera and Pode Potency Runestones to make Glyphs of Champion 30-50.
Potency Improvement 6
Runestone Extraction
Increases the chance of extracting each type of Runestone by 3%.
Runestone Extraction 1
35
Jewelry Crafting
PASSIVES
Engraver
Allows the use of Silver Ounces.
Engraver 3
Jewelry Extraction
Improves the chances of extracting Jewelry Crafting ingredients and allows the refining of more powerful Platings from raw materials.
Jewelry Extraction 1
50
Provisioning
PASSIVES
Recipe Quality
Allows the use of Legendary (gold) Recipes.
Recipe Quality 4
Recipe Improvement
Allows the making of up to Champion 150 Recipes.
Recipe Improvement 6
Hireling
A Provisioner hireling will search for resources for you. A new delivery from your hireling can be claimed the next time you log in or change zones, provided it has been no less than twelve hours since the last bundle.
Hireling 3
Hireling:
Ready!
50
Woodworking
PASSIVES
Woodworking
Allows the use of Sanded Mahogany wood.
Woodworking 8
Wood Extraction
Greatly improves the chances of extracting Woodworking ingredients and allows the refining of more powerful resins from raw materials.
Wood Extraction 2
Carpentry
Reduces research times by 5% and allows the research of two items at once.
Carpentry 1
8
Fighters Guild
SKILLS
Ring of Preservation
Instant
Cast Time
Area
Target
5 meters
Radius
8 seconds
Duration
3901 Stamina
Cost
Brand the earth at your location with a rune of protection for
8
seconds. You and your allies in the area gain Minor Protection and Minor Endurance, reducing damage taken by
8
% and increasing Stamina Recovery by
10
%, and are healed for
426
every
0.5
seconds.
Ring of Preservation
PASSIVES
Intimidating Presence
Allows you to Intimidate NPCs in conversation.
Reduces the Stamina cost of your Fighters Guild abilities by
15
%.
Intimidating Presence 1
Banish the Wicked
You generate
3
Ultimate when you kill an Undead, Daedra or Werewolf.
Banish the Wicked 1
9
Mages Guild
PASSIVES
Persuasive Will
Allows you to Persuade NPCs in conversation.
Persuasive Will 1
1
Thieves Guild
PASSIVES
Finders Keepers
Thieves Troves are caches that are located all over Tamriel. They can only be opened by members of the Thieves Guild.
Finders Keepers 1
50
Dark Elf Skills
PASSIVES
Ashlander
Increases your experience gain with the Dual Wield skill line by
15
%.
Reduces your damage taken from environmental lava by
50
%.
Ashlander 1
Dynamic
Increases your Max Magicka and Max Stamina by
1875
.
Dynamic 3
Resist Flame
Increases your Flame Resistance by
2310
.
Gain immunity to the Burning status effect.
Resist Flame 3
Ruination
Increases your Weapon and Spell Damage by
258
.
Ruination 3
50
One Hand and Shield
SKILLS
Ransack
Instant
Cast Time
Enemy
Target
5 meters
Range
1147 Stamina
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2792
Physical Damage and taunting them to attack you for
15
seconds.
Afflicts the enemy with Major Fracture, reducing their Physical Resistance by
5280
for
15
seconds.
You also gain Minor Protection, reducing your damage taken by
8
% for
15
seconds.
Ransack
Shielded Assault
Instant
Cast Time
Enemy
Target
22 meters
Range
3213 Stamina
Cost
Rush an enemy and ram them, dealing
3245
Physical Damage and stunning them for
3
seconds.
You gain a damage shield after the attack, absorbing
3216
damage for
6
seconds. This portion of the ability scales off your Max Health.
Shielded Assault
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
2295 Stamina
Cost
Strike an enemy full-force with your shield, dealing
5588
Physical Damage.
While slotted, blocking any attack grants you a stack of Resentment, which increases the damage of your next Power Slam by
5
% for
5
seconds. This effect stacks up to 10 times.
Power Slam
PASSIVES
Fortress
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Stamina cost of your One Hand and Shield abilities by
15
% and reduces the cost of blocking by
36
%.
Fortress 2
Sword and Board
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases your Weapon Damage by
5
% and the amount of damage you can block by
20
%.
Sword and Board 2
Deadly Bash
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Improves your standard bash attacks.Your Bash attacks gain an additional
500
Weapon and Spell Damage and cost
40
% less Stamina.
Deadly Bash 2
Deflect Bolts
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Increases the amount of damage you can block from projectiles and ranged attacks by
14
%.
Deflect Bolts 2
Battlefield Mobility
WITH ONE HAND WEAPON AND SHIELD EQUIPPED
Reduces the Movement Speed penalty of Bracing.
Current penalty:
36
%
Battlefield Mobility 2
50
Dual Wield
SKILLS
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2673 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
776
Physical Damage.
The final hit deals
300
% more damage and heals you for
63
% of the damage caused.
Bloodthirst
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
3207 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
4056
Physical Damage to nearby enemies.
Steel Tornado
PASSIVES
Slaughter
WHILE DUAL WIELDING
Increases damage with Dual Wield abilities by
20
% against enemies with under
25
% Health.
Slaughter 2
Dual Wield Expert
WHILE DUAL WIELDING
Increases Weapon Damage by
6
% of off-hand weapon's damage.
Dual Wield Expert 2
Controlled Fury
WHILE DUAL WIELDING
Reduces the Stamina cost of Dual Wield abilities by
15
%.
Controlled Fury 2
Ruffian
WHILE USING DUAL WIELD ATTACKS
Gives you a
15
% damage bonus when attacking stunned, immobilized, disoriented, or silenced enemies.
Ruffian 2
Twin Blade and Blunt
WHILE DUAL WIELDING
Grants a bonus based on the type of weapon equipped:
Each axe gives your melee attacks a
4
% chance to bleed enemies for
6606
Physical Damage over
6
seconds.
Each mace causes your attacks to ignore
5
% of an enemy's Physical Resistance.
Each sword increases your damage done by
1
%.
Each dagger increases your Weapon Critical rating. Current bonus:
0
.
Twin Blade and Blunt 1
2
Soul Magic
SKILLS
Soul Trap
Instant
Cast Time
Enemy
Target
28 meters
Range
10 seconds
Duration
2673 Magicka
Cost
Lay claim to an enemy's soul, dealing
6234
Magic Damage or
7674
Physical Damage over
10
seconds. The damage dealt is based on your highest offensive stats.
Fills an empty Soul Gem if an affected enemy dies.
Soul Trap
PASSIVES
Soul Summons
Allows you to revive once every
2
hours without spending a Soul Gem.
Soul Summons 1
31
The Apprentice
20 Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
5.46
%.
7 Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
3.4
%.
4 Spell Erosion
Increases your Spell Penetration by
413
.
Spell Precision
Increases your Spell Critical by
9
%.
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
34
The Atronach
14 Master-at-Arms
Increases your damage done with direct damage attacks by
6.54
%.
11 Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
7.33
%.
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Riposte
When you block a melee attack, you have a
15
% chance to deal
5410
Physical Damage to the enemy. This effect can occur once every
5
seconds.
7 Shattering Blows
Increases your damage done to enemies with a damage shield by
3.4
%.
2 Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
1.4
%.
25
The Lady
8 Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
2.35
%.
12 Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
3.44
%.
1 Light Armor Focus
Increases your Physical Resistance by
105
while wearing
5
or more pieces of Light Armor.
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
4 Thick Skinned
Reduces your damage taken from damage over time effects by
1.97
%.
35
The Lord
7 Bastion
Increases the effectiveness of your damage shields by
3.4
%.
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
16 Heavy Armor Focus
Increases your Physical Resistance by
1554
while wearing
5
or more pieces of Heavy Armor.
Infusion
When you resurrect another player, you increase their Magicka Recovery by
276
for
8
seconds.
12 Quick Recovery
Increases your healing received by
3.44
%.
36
The Lover
6 Arcanist
Increases your Magicka Recovery by
1.78
%.
8 Healthy
Increases your Health Recovery by
2.35
%.
9 Mooncalf
Increases your Stamina Recovery by
2.62
%.
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Synergizer
When you activate a synergy ability, you generate
2
Ultimate.
13 Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
3.7
%.
23
The Ritual
10 Mighty
Increases your Physical, Poison, and Disease Damage done by
2.90
%.
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
3 Piercing
Increases your Physical Penetration by
312
.
8 Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
3.86
%.
2 Thaumaturge
Increases your damage done with damage over time effects by
1
%.
20
The Shadow
1 Befoul
Increases the effectiveness of your healing reduction abilities by
0.7
%.
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
12 Shadow Ward
Reduces the cost of Block by
5.67
%.
7 Tumbling
Reduces the cost of Roll Dodge by
3.4
%.
28
The Steed
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
1004
Health.
15 Ironclad
Reduces your damage taken against direct damage attacks by
6.97
%.
1 Medium Armor Focus
Increases your Physical Resistance by
105
while wearing
5
or more pieces of Medium Armor.
5 Resistant
Increases your Critical Resistance by
162
.
7 Spell Shield
Increases your Spell Resistance by
713
.
32
The Tower
12 Bashing Focus
Reduces the cost of Bash by
7.95
%.
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
12 Siphoner
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
When you deal damage with a Light or Heavy Attack, you decrease the enemy's Health, Magicka, and Stamina resource restore and Recovery by
3.44
% for
3
seconds.
Warlord
Reduces the cost of Break Free by
2.45
%.
Unlocked at 10
Ensnare
When you use Bash, you have a
33
% chance to reduce the enemy's Movement Speed by
20
% for
3
seconds.
Unlocked at 30
Inspiration Boost
Increases your crafting inspiration gained by
20
%.
Unlocked at 75
Mara's Gift
When you die, you heal all allies within
8
meters of you for
3300
Health.
Unlocked at 120
War Mount
Improves your mastery with mounts, removing all mount Stamina costs outside of combat.
The Lord
35
Heavy Armor Focus
Increases your Physical Resistance by
1554
while wearing
5
or more pieces of Heavy Armor.
Bastion
Increases the effectiveness of your damage shields by
3.4
%.
Expert Defender
Reduces your damage taken from player Light and Heavy Attacks by
0
%.
Quick Recovery
Increases your healing received by
3.44
%.
Unlocked at 10
Field Physician
While you are resurrecting another player, your damage taken is reduced by
15
%.
Unlocked at 30
Infusion
When you resurrect another player, you increase their Magicka Recovery by
159
for
8
seconds.
Unlocked at 75
Revival
When you are resurrected by another player, you gain a damage shield that absorbs
10230
damage for
5
seconds.
Unlocked at 120
Determination
When you drink a potion, you gain a damage shield that absorbs
1287
damage for
15
seconds.
The Lady
25
Light Armor Focus
Increases your Physical Resistance by
105
while wearing
5
or more pieces of Light Armor.
Thick Skinned
Reduces your damage taken from damage over time effects by
1.97
%.
Hardy
Reduces your damage taken from Physical, Poison, and Disease Damage by
3.44
%.
Elemental Defender
Reduces your damage taken from Flame, Frost, Shock, and Magic Damage by
2.35
%.
Unlocked at 10
Spell Absorption
When you take Flame, Frost, Shock, Magic, or Oblivion Damage equal to
30
% of your Max Health, you restore
3465
Magicka. This effect can occur once every
10
seconds.
Unlocked at 30
Bulwark
While you have a Shield or Frost Staff equipped, your Spell and Physical Resistance is increased by
1500
.
Unlocked at 75
Critical Leech
When you deal Critical Damage, you heal for
330
Health. This effect can occur once every
5
seconds.
Unlocked at 120
Unchained
When you use Break Free, the cost of your next Stamina ability used within
5
seconds is reduced by
80
%.
The Steed
28
Medium Armor Focus
Increases your Physical Resistance by
105
while wearing
5
or more pieces of Medium Armor.
Ironclad
Reduces your damage taken against direct damage attacks by
6.97
%.
Spell Shield
Increases your Spell Resistance by
713
.
Resistant
Increases your Critical Resistance by
162
.
Unlocked at 10
Invigorating Bash
When you use Bash, you have a
20
% chance to heal for
437
Health.
Unlocked at 30
Phase
When you use Roll Dodge, your Physical and Spell Resistance is increased by
660
for
3
seconds.
Unlocked at 75
Resilient
When you take Critical Damage, you heal for
87
Health.
Unlocked at 120
Reinforced
When you begin Bracing, you gain a damage shield that absorbs
1254
damage for
3
seconds. This effect can occur once every
10
seconds.
The Ritual
23
Thaumaturge
Increases your damage done with damage over time effects by
1
%.
Precise Strikes
Increases your Critical Damage and Critical Healing with Stamina abilities by
3.86
%.
Piercing
Increases your Physical Penetration by
312
.
Mighty
Increases your Physical, Poison, and Disease Damage done by
2.90
%.
Unlocked at 10
Opportunist
When you interrupt an enemy, your next Physical Damage ability used within
7
seconds deals
15
% additional damage.
Unlocked at 30
Perfect Strike
Increases your Weapon Critical by
3
%.
Unlocked at 75
Exploiter
Increases your damage done against Off Balance enemies by
10
%.
Unlocked at 120
Last Stand
When you fall below
20
% Health you gain Major Heroism, granting
3
Ultimate every
1.5
seconds for
9
seconds. This effect can occur once every
20
seconds.
The Atronach
34
Physical Weapon Expert
Increases your damage done with Light and Heavy Attacks for Two Handed, One Hand and Shield, Dual Wield, and Bow weapons, as well as in Werewolf form by
7.33
%.
Shattering Blows
Increases your damage done to enemies with a damage shield by
3.4
%.
Master-at-Arms
Increases your damage done with direct damage attacks by
6.54
%.
Staff Expert
Increases your damage done with Light and Heavy Attacks for Destruction and Restoration Staves, as well as Overload by
1.4
%.
Unlocked at 10
Retaliation
When you block a Heavy Attack, your next Light Attack used within
7
seconds deals
30
% additional damage.
Unlocked at 30
Riposte
When you block a melee attack, you have a
15
% chance to deal
0
Physical Damage to the enemy. This effect can occur once every
5
seconds.
Unlocked at 75
Butcher
Increases your damage done with Light and Heavy Attacks by
5
% to enemies below
25
% Health.
Unlocked at 120
Tactician
When you use Roll Dodge to dodge an attack, you set the enemy Off Balance.
The Apprentice
31
Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage done by
5.46
%.
Spell Erosion
Increases your Spell Penetration by
413
.
Elfborn
Increases your Critical Damage and Critical Healing with Magicka abilities by
3.4
%.
Blessed
Increases your healing done by
0
%.
Unlocked at 10
Vengeance
When you block three spells within
10
seconds of each other, your next damaging Magicka ability used within
5
seconds will always be a Critical Strike.
Unlocked at 30
Spell Precision
Increases your Spell Critical by
3
%.
Unlocked at 75
Foresight
When you drink a potion, the cost of your next Magicka ability used within
7
seconds is reduced by
80
%.
Unlocked at 120
Arcane Well
When you kill an enemy, you have a
20
% chance to restore
795
Magicka for up to
3
friendly targets within
2.5
meters of the enemy.
The Shadow
20
Befoul
Increases the effectiveness of your healing reduction abilities by
0.7
%.
Shade
Reduces the cost of Sneak by
0
%.
Shadow Ward
Reduces the cost of Block by
5.67
%.
Tumbling
Reduces the cost of Roll Dodge by
3.4
%.
Unlocked at 10
Fortune Seeker
Increases the amount of gold you find in treasure chests and safeboxes by
50
%.
Unlocked at 30
Merchant Favored
Reduces the cost of repairing your armor by
10
%.
Unlocked at 75
Treasure Hunter
Increases the quality of items you find in treasure chests.
Unlocked at 120
Shadowstrike
When you kill an enemy with a Heavy Attack, you become invisible for
2.5
seconds. This effect can occur once every
5
seconds.
The Lover
36
Mooncalf
Increases your Stamina Recovery by
2.62
%.
Arcanist
Increases your Magicka Recovery by
1.78
%.
Healthy
Increases your Health Recovery by
2.35
%.
Tenacity
Increases the Magicka and Stamina your fully-charged Heavy Attacks restore by
3.7
%.
Unlocked at 10
Plentiful Harvest
You have a
10
% chance to gain double the yield from normal resource nodes.
Unlocked at 30
Synergizer
When you activate a synergy ability while in combat, you generate
2
Ultimate.
Unlocked at 75
Master Gatherer
Reduces your gathering time by
50
%.
Unlocked at 120
Windrunning
Increases your Movement Speed and Mounted Speed by
2
%.
Increases your Health and Magicka Recovery by AB_DERIVED_VALUE_PERCENT while Sprinting.
Champion Point data last updated on 2025-Jun-02 12:36:18.
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416
89
8,750
17,000
200
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46,436
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15,980
89
49,750
94,500
200
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RIDING SKILL
45%
Speed
45
Stamina
60
Inventory
Ready to Train!
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GUILDS
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13815
Health
20080
Stamina
20651
Magicka Recovery
575
Health Recovery
794
Stamina Recovery
676
Spell Damage
2340
3421
Spell Critical
26%
69.3%
Weapon Damage
2448
3882
Weapon Critical
17%
69.8%
Spell Resistance
18962
Physical Resistance
19803
Critical Resistance
405
Spell Penetration
1814
Physical Penetration
1713
Magicka
13815
Health
20080
Stamina
20651
Magicka Recovery
575
Health Recovery
794
Stamina Recovery
676
Spell Damage
2340
3421
Spell Critical
26%
69.3%
Weapon Damage
2448
3882
Weapon Critical
17%
69.8%
Spell Resistance
18962
Physical Resistance
19803
Critical Resistance
405
Spell Penetration
1814
Physical Penetration
1713
Magicka
18700
Health
25959
Stamina
24628
Magicka Recovery
575
Health Recovery
794
Stamina Recovery
676
Spell Damage
2436
4189
Spell Critical
22.5%
69.3%
Weapon Damage
2507
4443
Weapon Critical
13.5%
69.8%
Spell Resistance
17342
Physical Resistance
18183
Critical Resistance
162
Spell Penetration
4406
Physical Penetration
4305
Magicka
13815
Health
20080
Stamina
20651
Magicka Recovery
575
Health Recovery
794
Stamina Recovery
676
Spell Damage
2340
3421
Spell Critical
26%
69.3%
Weapon Damage
2448
3882
Weapon Critical
17%
69.8%
Spell Resistance
18962
Physical Resistance
19803
Critical Resistance
405
Spell Penetration
1814
Physical Penetration
1713
Magicka
13815
Health
20080
Stamina
20651
Magicka Recovery
575
Health Recovery
794
Stamina Recovery
676
Spell Damage
2340
3421
Spell Critical
26%
69.3%
Weapon Damage
2448
3882
Weapon Critical
17%
69.8%
Spell Resistance
18962
Physical Resistance
19803
Critical Resistance
405
Spell Penetration
1814
Physical Penetration
1713
Stats are only correct for bar #1.
Boon: The Shadow
Bar 1
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
2160 Stamina
Cost
Strike an enemy full-force with your shield, dealing
4326
Physical Damage.
While slotted, blocking any attack grants you a stack of Resentment, which increases the damage of your next Power Slam by
5
% for
5
seconds. This effect stacks up to 10 times.
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3553 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
700
Shock Damage to enemies in the area every
1
second for
10
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
4162
Shock Damage to enemies around them.
Shielded Assault
Instant
Cast Time
Enemy
Target
22 meters
Range
3024 Stamina
Cost
Rush an enemy and ram them, dealing
2513
Physical Damage and stunning them for
3
seconds.
You gain a damage shield after the attack, absorbing
1882
damage for
6
seconds. This portion of the ability scales off your Max Health.
Crystal Blast
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2791 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
5159
Magic Damage and stunning them for
2
seconds.
Also damages enemies near the initial target for
5159
Magic Damage.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
3807 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.
While active, dealing Critical Damage heals you for
3300
Health. This effect can occur once every
1
second.
Power Overload
Instant
Cast Time
Self
Target
25 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing
5180
Shock Damage to an enemy up to
32
meters away.
Heavy Attacks blast enemies in a
6 x 8
area for
4662
Shock Damage.
Attacks deplete Ultimate until you run out, or the ability is toggled off.
Bar 2
Bloodthirst
0.6 seconds
Channel Time
Enemy
Target
7 meters
Range
2295 Stamina
Cost
Flood an enemy with steel, battering them with five consecutive attacks that each deal
869
Physical Damage.
The final hit deals
300
% more damage and heals you for
63
% of the damage caused.
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3742 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
950
Shock Damage to enemies in the area every
1
second for
10
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
6010
Shock Damage to enemies around them.
Boundless Storm
Instant
Cast Time
Area
Target
5 meters
Radius
23 seconds
Duration
2673 Magicka
Cost
Manifest yourself as pure lightning, zapping nearby enemies with electricity dealing
528
Shock Damage every
1
second for
23
seconds.
While in this form you also gain Major Resolve, increasing your Physical Resistance and Spell Resistance by
5280
.
Activating this grants Major Expedition for a brief period, increasing your Movement Speed
30
% for
4
seconds.
Steel Tornado
Instant
Cast Time
Area
Target
9 meters
Radius
2754 Stamina
Cost
Launch yourself into a lethal spin, releasing a flurry of blades around you that deals
4539
Physical Damage to nearby enemies.
Mages' Wrath
Instant
Cast Time
Enemy
Target
4 meters
Radius
28 meters
Range
2405 Magicka
Cost
Call down lightning to strike an enemy, dealing
2022
Shock Damage.
If the enemy falls to or below
20
% Health within
4
seconds of being struck, an explosion deals an additional
7182
Shock Damage to them and
3235
Shock Damage to other enemies nearby.
Power Overload
Instant
Cast Time
Self
Target
26 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing
7475
Shock Damage to an enemy up to
32
meters away.
Heavy Attacks blast enemies in a
6 x 8
area for
6726
Shock Damage.
Attacks deplete Ultimate until you run out, or the ability is toggled off.
Overload
Power Slam
Instant
Cast Time
Enemy
Target
5 meters
Range
2295 Stamina
Cost
Strike an enemy full-force with your shield, dealing
5588
Physical Damage.
While slotted, blocking any attack grants you a stack of Resentment, which increases the damage of your next Power Slam by
5
% for
5
seconds. This effect stacks up to 10 times.
Lightning Flood
Instant
Cast Time
Ground
Target
6 meters
Radius
28 meters
Range
10 seconds
Duration
3742 Magicka
Cost
Create a nexus of storm energy at the target location, dealing
808
Shock Damage to enemies in the area every
1
second for
10
seconds.
An ally standing within the nexus can activate the
Conduit
synergy, dealing
5376
Shock Damage to enemies around them.
Shielded Assault
Instant
Cast Time
Enemy
Target
22 meters
Range
3213 Stamina
Cost
Rush an enemy and ram them, dealing
3245
Physical Damage and stunning them for
3
seconds.
You gain a damage shield after the attack, absorbing
3216
damage for
6
seconds. This portion of the ability scales off your Max Health.
Crystal Blast
1 seconds
Cast Time
Enemy
Target
28 meters
Range
2940 Magicka
Cost
Conjure dark crystals to bombard an enemy, dealing
5956
Magic Damage and stunning them for
2
seconds.
Also damages enemies near the initial target for
5956
Magic Damage.
Critical Surge
Instant
Cast Time
Self
Target
33 seconds
Duration
4009 Magicka
Cost
Invoke Meridia's name to gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
33
seconds.
While active, dealing Critical Damage heals you for
3300
Health. This effect can occur once every
1
second.
Power Overload
Instant
Cast Time
Self
Target
26 Ultimate
Cost
Charge your fists with the power of the storm, replacing your Light and Heavy Attacks with new, stronger abilities.
Light Attacks become lightning bolts, dealing
6689
Shock Damage to an enemy up to
32
meters away.
Heavy Attacks blast enemies in a
6 x 8
area for
6020
Shock Damage.
Attacks deplete Ultimate until you run out, or the ability is toggled off.