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LEVEL
50
CHAMPION POINTS 1090
EBONHEART PACT RANK 4
Kiliis Boldarsdottir
Nord Nightblade (Stamina)
10 Magicka
0 Health
54 Stamina

Skill Points:
1 / 142

Skyshards:
0 / 3
481 / 617
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 8
Cost
Ravage an enemy with a swift strike, dealing
8684
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
9552
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
SKILLS
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3780 1
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next Roll Dodge by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Mirage
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1349 4
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
9458
Disease Damage, and heal for
33
% of the damage dealt if you are within melee range.
Relentless Focus
PASSIVES
Master Assassin
Increases your Physical and Spell Penetration against enemies you are flanking by
2974
.

Increases the duration of the stun from Sneak by
100
%.
Master Assassin 2
Executioner
When an enemy dies within
2
seconds of being damaged by you, you restore
1000
Magicka and Stamina.
Executioner 2
Pressure Points
Increases your Weapon and Spell Critical ratings by
438
for each Assassination ability slotted.

Current bonus:
876
.
Pressure Points 2
Hemorrhage
WITH AN ASSASSINATION ABILITY SLOTTED

Increases your Critical Damage by
10
%.

Dealing Critical Damage grants you and your group Minor Savagery, increasing your Weapon Critical rating by
1314
for
20
seconds.
Hemorrhage 2
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
13110
Health
29073
Stamina
24640

Magicka Recovery
591
Health Recovery
417
Stamina Recovery
612

Spell Damage
2498
3124
Spell Critical
13.9%
60%
Weapon Damage
2498
4040
Weapon Critical
13.9%
60%

Spell Resistance
29244
Physical Resistance
29244
Critical Resistance
1320

Spell Penetration
2974
Physical Penetration
2974
Boon: The Lord
Leeching Strikes
Minor Protection
Bar 1
Heroic Slash
Instant
Cast Time
Enemy
Target
7 meters
Range
2495 4
Cost
Surprise an enemy with a deep lunge, dealing
3256
Physical Damage and afflicting them with Minor Maim, reducing their damage done by
5
% for
15
seconds.

You gain Minor Heroism, granting you
1
Ultimate every
1.5
seconds for
15
seconds.
Dark Cloak
Instant
Cast Time
Self
Target
5 seconds
Duration
4050 1
Cost
Shroud yourself in protective shadow to heal for
1550
Health every
1
second, over
5
seconds, increasing by an additional
150
% when you are not moving. This portion of the ability scales off your Max Health.

While slotted on either bar, you gain Minor Protection, reducing your damage taken by
5
%.
Pierce Armor
Instant
Cast Time
Enemy
Target
7 meters
Range
1134 4
Cost
Thrust your weapon with disciplined precision at an enemy, dealing
2712
Physical Damage and taunting them to attack you for
15
seconds.

Also inflicts Minor Breach and Major Breach on the enemy, reducing their Physical Resistance and Spell Resistance by
2974
and
5948
for
15
seconds.
Relentless Focus
Instant
Cast Time
Enemy
Target
28 meters
Range
1349 4
Cost
When slotted on either bar, you focus with lethal intent, causing your Light and Heavy Attacks to generate a stack of Relentless Focus, increasing your Weapon and Spell Damage by
80
up to
5
times. Fully-charged Heavy Attacks grant two stacks.

When at full stacks, you can consume them all to fire a spectral arrow to deal
9458
Disease Damage, and heal for
33
% of the damage dealt if you are within melee range.
Defensive Stance
Instant
Cast Time
Self
Target
6 seconds
Duration
3629 4
Cost
Bolster your defenses, gaining a damage shield that absorbs up to
9009
damage for
6
seconds. This portion of the ability scales off your Max Health.

You reflect the next harmful direct damage projectile cast at you. This effect can occur once per cast.

While you have a shield equipped, the amount of damage you can block is increased by
10
% and the cost of blocking is reduced by
10
%.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 8
Cost
Ravage an enemy with a swift strike, dealing
8684
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
9552
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Bar 2
Leeching Strikes
Instant
Cast Time
Self
Target
4000 32
Cost
Channel a portion of your soul to convert Health to
2000
Magicka and Stamina.

While slotted on either bar, your soul yearns for the warmth of life. All damage you deal heals you for
1700
Health and reduces the cost of your next Leeching Strikes by
10
%, stacking up to
10
times. This effect can occur once every
1
second.
Mirage
Instant
Cast Time
Self
Target
20 seconds
Duration
3780 1
Cost
Surround yourself in a phantasmic aura to gain Major Evasion and Minor Resolve, reducing damage from area attacks by
20
% and increasing your Physical and Spell Resistance by
2974
for
20
seconds.

While active, taking direct damage reduces the cost of your next Roll Dodge by
10
%, up to a maximum of
100
%. This effect can stack up to once every half second.
Dark Cloak
Instant
Cast Time
Self
Target
5 seconds
Duration
4050 1
Cost
Shroud yourself in protective shadow to heal for
1550
Health every
1
second, over
5
seconds, increasing by an additional
150
% when you are not moving. This portion of the ability scales off your Max Health.

While slotted on either bar, you gain Minor Protection, reducing your damage taken by
5
%.
Inner Rage
Instant
Cast Time
Enemy
Target
28 meters
Range
1620 1
Cost
Ignite the fires of hate in an enemy's heart, dealing
2364
Flame Damage and taunting them to attack you for
15
seconds.

Up to 3 allies targeting the taunted enemy can activate the Radiate synergy, dealing
3048
Flame Damage to them over
3
seconds then an additional
5086
Flame Damage to them and other nearby enemies.
Elemental Blockade
Instant
Cast Time
Area
Target
18 x 12 meters
Area
18 meters
Radius
13 seconds
Duration
2970 1
Cost
Slam your staff down to create an elemental barrier in front of you, dealing
636
Magic Damage to enemies in the target area every
1
second.

Blockade of Fire deals additional damage to Burning enemies.

Blockade of Frost costs more, but snares and reduces armor against Chilled enemies and grants damage shields.

Blockade of Storms sets Concussed enemies Off Balance.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
70 8
Cost
Ravage an enemy with a swift strike, dealing
8684
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
120
or more Ultimate, you instead deal
9552
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Overload
       
Werewolf
       
Character data Exported on 2024-05-06 18:07:52

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