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LEVEL
50
CHAMPION POINTS 1090
EBONHEART PACT RANK 4
Miss Lore
Breton Nightblade (Magicka)
Vampire
64 Magicka
0 Health
0 Stamina

Skill Points:
0 / 121

Skyshards:
0 / 3
481 / 617
50
Assassination

ULTIMATES
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
76 8
Cost
Ravage an enemy with a swift strike, dealing
12101
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
130
or more Ultimate, you instead deal
13311
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Incapacitating Strike
CLASS
Assassination
Shadow
Siphoning
WEAPON
ARMOR
WORLD
GUILD
RACIAL
CRAFT
EQUIPMENT
APPAREL
ACCESSORIES
WEAPONS
Magicka
32753
Health
19094
Stamina
12000

Magicka Recovery
989
Health Recovery
278
Stamina Recovery
514

Spell Damage
3854
6229
Spell Critical
32.8%
50%
Weapon Damage
3540
4183
Weapon Critical
32.8%
50%

Spell Resistance
12370
Physical Resistance
10060
Critical Resistance
1320

Spell Penetration
2836
Physical Penetration
2836
Boon: The Apprentice
Crown Experience Scroll
Major Prophecy
Major Savagery
Minor Expedition
Vampire Stage 1
Witchmother's Potent Brew
Bar 1
Concealed Weapon
Instant
Cast Time
Enemy
Target
7 meters
Range
2318 1
Cost
Slash an enemy, dealing
8319
Magic Damage.

If you strike an enemy from their flank you set them Off Balance.

When you leave Sneak or invisibility while in combat, increase your damage done with this ability by
10
% for
15
seconds.

While slotted on either bar, you gain Minor Expedition, increasing your Movement Speed by
15
%.
Camouflaged Hunter
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
4771 4
Cost
Invoke your expertise in anatomy and enemy behavior to detect stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
. You also gain Minor Berserk for
3
seconds after dealing Critical Damage from an enemy's flank.
Sap Essence
Instant
Cast Time
Area
Target
8 meters
Radius
30 seconds
Duration
3545 1
Cost
Siphon the vigor from your enemies' blood, dealing
5672
Magic Damage to all nearby enemies and healing you and your allies for
1952
plus
20
% more for each enemy hit.

If an enemy is hit, you gain Major Brutality and Sorcery, increasing your Weapon and Spell Damage by
20
% for
30
seconds.
Shadowy Disguise
Instant
Cast Time
3 seconds
Duration
3818 1
Cost
Cloak yourself in shadow to become invisible for
3
seconds.

Your next direct damage attack used within
3
seconds will always be a Critical Strike.

While slotted on either bar, you gain Major Prophecy and Savagery, increasing your Spell and Weapon Critical rating by
2629
.
Inner Light
Instant
Cast Time
Area
Target
8 meters
Radius
5 seconds
Duration
5181 1
Cost
Summon a mote of magelight, revealing stealthed and invisible enemies around you for
5
seconds. Exposed enemies cannot return to stealth or invisibility for
4
seconds.

While slotted you gain Major Savagery and Prophecy, increasing your Weapon and Spell Critical rating by
2629
and your Max Magicka is increased by
3
%.
       
Soul Tether
0.5 seconds
Cast Time
Area
Target
8 meters
Radius
8 seconds
Duration
162 8
Cost
Ravage nearby enemies' souls with a night rune, dealing
11719
Magic Damage, healing for half the damage, and stunning them for
4
seconds.

Ravaged enemies are tethered to you for
8
seconds, and while they remain within
10
meters, you siphon
2041
Health from them every second.

An ally can target a ravaged enemy and activate the Soul Leech synergy, dealing
10161
Magic Damage to them and healing for the damage caused.
Bar 2
Radiating Regeneration
Instant
Cast Time
Area
Target
28 meters
Radius
10 seconds
Duration
2727 1
Cost
Share your staff's life-giving energy, healing you or up to
3
nearby allies for
11586
over
10
seconds.
Dampen Magic
Instant
Cast Time
Self
Target
6 seconds
Duration
4636 1
Cost
Requires 5 pieces of light armor equipped
Convert a portion of your Magicka into a protective ward, gaining a damage shield that absorbs
10150
damage for
6
seconds. Damage shield strength capped at
60
% of your Max Health.

Each piece of Light Armor worn increases the amount of damage absorbed by
5
%.
Shadow Image
Instant
Cast Time
Self
Target
28 meters
Range
20 seconds
Duration
3818 1
Cost
Summon a shade version of yourself to stay in place and attack an enemy from range for
20
seconds.

The shade shoots at an enemy, dealing
1561
Magic Damage every
2
seconds, and inflicts Minor Maim, reducing the enemy's damage done by
5
% for
4
seconds.

While the shade is summoned, you can activate this ability again for no cost to teleport to the shade's location.
Blessing of Protection
Instant
Cast Time
Area
Target
20 x 8 meters
Area
20 meters
Radius
10 seconds
Duration
4909 1
Cost
Slam your staff down to activate its blessings, healing you and your allies in front of you for
8507
Health.

Also grants Minor Resolve, increasing you and your allies' Physical Resistance and Spell Resistance by
2974
for
10
seconds.
Steadfast Ward
Instant
Cast Time
Area
Target
28 meters
Radius
6 seconds
Duration
4636 1
Cost
Call on your staff's strength to protect you or the lowest health ally around you with a damage shield that absorbs
7562
damage.

The shield's strength is increased by up to
100
%, depending on the severity of the target's wounds.
       
Incapacitating Strike
0.4 seconds
Cast Time
Enemy
Target
7 meters
Range
76 8
Cost
Ravage an enemy with a swift strike, dealing
12101
Disease Damage and causing them to take
20
% more damage from your attacks for
8
seconds.

If cast with
130
or more Ultimate, you instead deal
13311
Disease Damage, stun the enemy for
3
seconds, and increase the duration of the damage taken effect to
12
seconds.
Overload
       
Werewolf
       
Character data Exported on 2024-05-09 14:44:05

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