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Prerequisite Quest: | Trueflame Blade | |
Next Quest: | None! | |
Locations: | Temple, Clockwork City | |
Minimum Level: | None | |
Recommended Level: | 40+ | |
Required Items: | Speed Magic | |
Suggested Items: | None | |
Difficulty: | Difficult |
Quick Walkthrough
Detailed Walkthrough
Note: Some people have said that this room is pitch black. This 'darkness' in the dome of serlyn cannot be counteracted with light/nighteye/resist/or any type of spell...the nif for the fog needs to be set to 1.0 in the editor in order to solve the problem. This likely due to a specific video card (was fine on my GEForce3 and Radeon 9700).
Once her speech is done, the fight is on. As you might suspect, Almalexia is no pushover. With an impressively powerfully spell, magic resistant, fast, and excellent melee abilities, this may be your toughest fight yet. I used by Boots of Speed along with lots of arrows to take her down and finish her off with the Trueflame (dart in to hit and then back up fast). Use other tactics as you will, but be sure you have lots of healing magic handy. Don't forget to soul trap her as her soul has a wopping value for 1500 (compared with 400 for a Golden Saint). When she is dead you'll receive another journal entry as well as the Hopesfire Blade (similar to the Trueflame but with shock damage, and Barilzar's Mazed Band which summons a Fabricant for 2 minutes as well as allowing to you teleport to Vivec, Mournhold, or Sotha Sil).
When she finishes droning on about whatever it was - rush her, pin her up against the wall/door and klonk her repeatedly with a big hitter like Chrysamere or daedric Dai-Katana, she will cast spells then go to melee. I only used one restore health in the fight, rushing is a very good tactic for nearly all opponents in the game as they all spew crap for a couple of seconds before commencing the fight ("you will suffer greatly", "I have you" etc..etc..) in this bit of time if you are close enough you can inflict one or two serious blows without reply. With mages/wizards it is particularly effective, get up close and personal and klonk away - it prevents them chucking too much spell action your way. The mage in the manor earlier in the game didn't even finish his "you will suffer gre.." before he was done for with no damage sustained.
That's it, you've completed the main quest in the expansion, but don't worry, there's still lots of things left to do.
Note that Azura will refer to you as the Neverarine, even if you haven't started the main quest.
Includes Contributions from Dalaran, Rune, Angelo Mantzios Steven.Lea, Jeremy Bryson and Steven.
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