Beyond Skyrim:Cyrodiil/Count Desilus Carvain
Count Desilus Carvain (RefID: xx074589) |
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Location | Castle Bruma | ||
Race | Imperial | Gender | Male |
Level | PC×1.1 (min 25) | Class | Warrior |
RefID | xx074589 | BaseID | xx0700D2 |
Other Information | |||
Health | (PC)×? | Magicka | (PC)×? |
Stamina | (PC)×? | ||
Primary Skills | Archery, Block, Heavy Armor, One-handed | ||
Class Details | CombatWarrior1H | ||
Morality | No Crime | Aggression | Unaggressive |
Essential | Yes | ||
Faction(s) | CYRBrumaCarvainFaction; CYRBrumaCastleFaction; CYRCrimeFactionBruma; CYRJobCountFaction; CYRTownBrumaFaction |
Count Desilus Carvain, an Imperial warrior, is the count of Bruma and a descendant of Countess Narina Carvain. He holds court at the city's castle, collects Akaviri artifacts and maintains a rich retinue of petty nobles. He delegates most of the day to day running of the county to his steward, Rignar, and his brother, Viscount Marcius Carvain.
During Absent Antiquity, guard captain Adius Vilius will task you with recovering some of the Count's priceless Akaviri antiquities, which were recently stolen from the castle. After you've retrieved them, Adius will present you to the Count and he will reward you with some leveled gold. During Service Rewarded, the Count will congratulate you for destroying the criminal gang Thorina's Cutters and bestow upon you the enchanted blade Hvitbrand, a leveled amount of gold and the title of "Friend of Bruma", which allows you to purchase White Pine Lodge.
The Count sleeps from midnight to 7am in the Lord's Manor, before enjoying a two-hour breakfast in the Great Hall. From 9am to 6pm he will then be found in the throne room, holding audience for his subjects to approach him with concerns and requests. After eating dinner in the dining room from 6pm to 8pm, he will retire to his quarters to relax until his bedtime. The only exception to this schedule is on Loredas, when he will travel to the Cathedral of St. Martin, accompanied by two guards, to pray between 7am and 10am.
As befits his status, the Count is fabulously outfitted with Colovian fine clothes, boots, fine armguards, a gold diamond necklace and a gold jeweled necklace. He also carries a steel tanto, the key to the castle's treasure room and a random assortment of jewelry, gems, gold, lockpicks, food and drink.
Contents
Related Quests[edit]
- Absent Antiquity: Find some stolen Akaviri artifacts.
- Service Rewarded: Receive your reward for all you have done for Bruma.
Dialogue[edit]
The Count will greet you warmly in the throne room:
- "Welcome to our fair city. What brings you to Bruma?"
- "Greetings, citizen."
- Tell me about yourself.
- "I am Desilus Carvain. I have the singular honor of acting as Count of Bruma, defending her walls and ruling over her people. I am young - and I know some use this as ammunition with which to criticize me. But they are short-sighted, and they are foolish. I act in the best interests of Bruma at all times. I will always fight valiantly to defend her from threats both within and without. That is what matters."
- What's it like being count of Bruma?
- "It's a... complicated task, let's put it that way. On the one hand there are the Imperials, on the other there are the Nords, and then there are the other cultures to contend with as well. And I'd be remiss if I didn't mention that the Stormcloak uprising in Skyrim has... complicated things, to a certain extent. But I'm proud to serve Bruma and her people."
- How does Bruma fare?
- "Well enough, I suppose. The Great War mostly spared Bruma - thank the Divines for that. Most of Cyrodiil didn't have such good fortune."
- Any troubles facing the city?
- "Not particularly, no. I certainly don't envy my friends across the border in Skyrim, though. These are truly dark times for the Empire. Let us hope that this storm blows over as have all the rest. But something makes me think this one's different. I fear Tamriel will never be the same again. If it's work you seek, speak with my viscount, Marcius Carvain."
- What can you tell me about Bruma?
- "Bruma is the jewel of the Jerall Mountains. A strong and hardy city: Imperial in name, but equally Nordic by blood. And while the county surrounding her is frosty, as viscount Carvain says, the hearts of our people burn brighter than the warmest hearth. We have our share of problems, I won't deny that. But Bruma is a prosperous county, given the times. Compared to Cheydinhal and Bravil, Bruma might as well be paradise. And at least we were spared the horrors of the Great War... mostly."
- How did the Great War affect Bruma?
- "It didn't, mostly. And thank the Divines for that. Of course, there were Dominion scouts roaming the Jeralls on occasion, but that's to be expected. Minor skirmishes are not what people refer to when they speak of the "horrors of the Great War", though. They mean the Battle of the Red Ring, they mean the sacking of Anvil. And these are evils that Bruma was spared. Her walls remain unharmed, and her buildings remain upright. That being said, Cyrodiil herself reels after the Great War. Emotionally, and psychologically. It took its toll on the whole province - and Bruma is no exception. Bruma may be spared the physical scars of the Great War, but the mental scars? They run just as deep here as they do anywhere."
Quest-Related Dialogue[edit]
Absent Antiquity[edit]
There appears to be some conflict between the Count and his guard captain, Adius Vilius, as a few of the guards will remark:
- "I may serve Count Carvain, but I take commands from the Guard Captain."
During Absent Antiquity, Adius will explain that the source of tension are the Count's stolen Akaviri artifacts:
- "This damned artifact business doesn't affect anyone except the Count. While I'm chasing after shiny baubles, people are getting killed by bandits and waylaid on the road."
- What's all this about Akaviri heirlooms?
- "The Count's been nagging my life and soul out about the damned things. You see, the Carvains have a sort of... family tradition. They've acquired a taste for Akaviri artifacts, constantly collecting more and more. Been going on for centuries now. Well, it turns out poor old Count Desilus- ahem, Count Carvain - isn't too happy that his collection's been stolen."
- Your tone... tensions between you and the count?
- "No, not tensions as such. Just... I'm tired. I've had four sleepless nights in a row. The Count's talking my ear off about these artifacts, and it's stopping me from tending to more important issues. Err, not that I'm disloyal to Count Carvain, of course. I've never had reason to dislike our ruler. Better him than some of the other counts and countesses in the province."
Once you've recovered the artifacts, follow Adius as he frogmarches Atienne Guilette back to the Castle. Once you arrive in the great hall, you will find the Count sat on his throne, ready to speak to the guard captain:
- Desilus: "So this is the thief, Captain? You mean to say that my artifacts have been found?"
- Adius: "Yes, Count Carvain. He stole your artifacts and attempted to deliver them to the bandits operating in the Bruma Caverns."
- Desilus: "I see. Well, of course, I expect he shall be prosecuted to the full extent of the law. Now, my artifacts?"
- Adius: "Actually, this new friend to Bruma has them."
- Desilus: "And who's this?"
- Adius: "A friend. Responsible for tracking down the artifacts and finding the thief, in fact. I'd say they deserve a lot of credit, Count Carvain."
- Desilus: "Ah, a friend to Bruma! Such tales are always gratifying to hear of. In fact, Captain, would you mind giving us a moment to speak?"
- Adius: "Err, of course. I'll just be waiting over there. I'd like to say a few words to this new friend to Bruma before they leave."
- Desilus: "Of course, Captain. Friend to Bruma! May I have a moment?"
After this, he will beckon you forward and reward you for your efforts:
- "If you would just hand over the artifacts? Gently, if you please. Thank you very much. So, you tracked down the thief and found my artifacts. I am extremely grateful. Please, accept this small recompense from the treasury. Thank you for your service. Something makes me think you're not going to merely disappear, though. You're the kind to get tangled in all sorts of affairs, I'm sure. Farewell, friend to Bruma. Good luck. I do hope you remain loyal to the Bruma throne."
Service Rewarded[edit]
Once you return to claim your reward after having destroyed Thorina's Cutters, he will say:
- "Ah, the mysterious friend to Bruma returns at last. I predicted as much, did I not? Captain Adius has filled my ears with many wondrous tales about your deeds. I'm sure he embellished at least slightly, but I'm not one to doubt the good captain's sincerity. You have served Bruma ably, and completed tasks that few would even dare attempt. Your dealing with Thorina's Cutters proved that many times over. It is for this reason that I grant you the title, "Friend to Bruma", and with it, the right to purchase property here in my city. I would also further reward you. Accept this, with the most sincere thanks of myself and my fair county. Pomp and ceremony aside, though, I wonder... what motivated you to do this? Altruism? Or something more?"
- The captain seemed like he needed help, and I obliged.
- "Many people ask others for help. Sometimes it's entirely justified, and entirely innocent. Other times, however, it can lead to disastrous consequences."
- I like to keep myself busy.
- "That's a good quality. A somewhat evasive answer, though. There's a lot of busywork in Cyrodiil. Many people will be willing to pay you to do errands for them, tasks. But don't become complacent."
- It seemed like well-paying work.
- "A mercenary, then? Well, fair enough. At least while you're doing work that benefits County Bruma. But do remember that there are a lot of players in Cyrodiil, all of whom will be willing to pay you to do their dirty work. Consider carefully who it is you're working for. There are a lot of feathers you may ruffle, and that could lead to disastrous consequences. But politics is a deadly dance, indeed. More dangerous than I'd like, in all honesty."
Regardless of your answer, he will then caution you:
- "Schemes can be a dangerous business. Don't wrap yourself up in them without careful consideration. I'd hate to meet you as a political opponent if, one day, we found ourselves on separate sides.I'm just warning you, friend. Politics is a dangerous game. Be careful where you tread around counts and nobility. Appearances can be deceiving. However, let's not spend all day ruminating on the perils of politics. You should go speak with Captain Adius. I believe he wanted to say a few words to you before you depart. Once again, I thank you for your aid. County Bruma could use more people like you."
After this, he will joyfully greet you with either:
- "You've done a lot for our city, and for me. Welcome, friend of Bruma. Enjoy your stay in our castle, and your time across my fair county."
- "Ah, a friend of Bruma! All hail our ally and friend."
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