Lore:Totem of Tiber Septim

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Totem of Tiber Septim
DF-item-Totem.png
Totem of Tiber Septim [nb 1][nb 2]
Created Second Era
Creator Zurin Arctus
Culture Cyrodilic
Appears in Daggerfall
"You are my new host. Know this now and resolutely. You are not worthy to carry the Totem of Tiber Septim. Only those of his blood line may carry me. I will give you a year and a day to accomplish this."
—The Totem of Tiber Septim after being obtained by the Agent

The Totem of Tiber Septim is an artifact that allows its bearer to control Numidium, the ancient Dwemer construct. It was created at the end of the Second Era by Imperial Battlemage Zurin Arctus, to allow Emperor Tiber Septim to use the golem in his conquest of Tamriel.[1] Only an individual of Septim lineage or special supernatural affinity can safely wield the Totem;[1] it will reject an unworthy owner, and has been known to telepathically do so to such individuals.[2]

The Totem was lost along with Numidium shortly after the conquest of Tamriel, when the automaton was destroyed by the Underking. It was known to have resurfaced in the Iliac Bay region some time around 3E 401.[3] After changing hands several times over the next few years, it was recovered by a mysterious adventurer sent by Emperor Uriel Septim VII.[4]

In 3E 417, the Totem was simultaneously given to (and used by) seven factions around the Iliac Bay.[5][3][6] This caused the phenomenon now known as the Warp in the West, during the events of which the Totem was apparently lost again.[6]

Notes[edit]

  • ^1  Exactly what the Totem is supposed to be depicting is unknown.
  • ^2  The in-game the sprite of the Totem appears to be fairly large when seen in Castle Daggerfall. But it later appears in the ending cutscene with the Underking, where it is obviously small enough to be held by a human lich's hand.

Gallery[edit]

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