Outdated Tech: This list of programmers/projects is from the early months of Oblivion analysis and toolmaking and is now out of date. For current tools see the main Modding page.
While TESCS for Oblivion CS4 is quite powerful, there are a number of times when it's desirable to go outside CS4's limitations and deal more directly with the data files that Oblivion depends on. This page is focused on information and programs related to this effort. While regular users may find this page interesting for following WIPs and locating tools, the page is primarily geared to support the programmers working on the issues.
Projects [ edit ]
Topic
Experts
Info/See Also
Tools
BSA File Format
List, unpack and pack BSA archives.
GhostWheel
Rick
Timeslip
Vasiliy
BSA Unpacker
Updated TES4BSA
BSA Commander
Co-Executables
Hack into the engine to extend scripting, etc.
Oblivion Script Extender(OBSE)
Esp/Esm Conversion
Convert from esp to esm and vice versa.
Solved.
Tes4 Plugin Utility
Wrye Bash
Face Transplanation
Replace the PC's face.
Wrye Bash (0.06 or higher)
Oblivion Face Exchange Lite
FormIds
What they are, how they effect modding and how to deal with them.
N/A
Mod File Format
Structure of esm/esp files.
GhostWheel
Dave Humphrey
Wrye
Nothing yet.
Mod Integration
Making separate mods to work together.
N/A
Mod Merging
Merge several mods together.
Henry Morgan
ScripterRon
Wrye
Mod Translation
Translate a mod into a different language.
Nothing yet.
Object Merging
Merge changes to same object from different mods.
Nothing yet.
Nothing yet.
Save Game Updater
Adjust for merged mods, etc.
Nothing yet.
Save File Format
Structure of save files.
Save File API and Viewer
010 Editor Templates/Scripts
Total Conversions
Building a completely new game using the Oblivion engine.
Unleveling NPCs
Unlevel NPCs in save games, so that releveling mods can affect them.
Wrye Bash (0.16 or higher)
Wishlist
Technical wishlist for Bethesda Softworks developers.
N/A
Programmers [ edit ]
Programmer
Current Projects
Past Projects
AME-Oxinetex Home (German)
Mod Merger [WIP] Discuss
Physically merges records, which isn't sufficient for true mod merging.
Oblivion File Changer Download
Command line interface. Hard to use.
Command line esp/esm converter.
GhostWheel Home
TES4BSA Download
Command line only.
Lists, unpacks Oblivion BSA archives.
Mod File Format Download
BSAPackUtility [Morrowind]
Lists, packs, unpacks Morrowind BSA archives.
TES Plugin Tool
Clean, merge dialogs, merge objects,
Hayden, Farren
Enchanted Editor [Morrowind]
Mid-low level editor for Morrowind mod and save files.
Humphrey, Dave Uesp
Mod File Format
UESP Owner/Sysop Talk
ObEdit
TES4 Code Library
Low level C++ code for handling Oblivion files
UESP Creator/Author
Morrowind File Format
Kyorisu Home
Save Management
Morgan, Henry
Mod Merger [WIP] Discuss
ResetGun
Oblivion Face Exchange Lite
Save File Format UESP
Save File API and Viewer [WIP]
Collection of classes with source code
Interactive save file viewer (you may export data to file)
Save record format is not yet fully decoded
Rick UESP
Save File Format UESP
BSA File Format UESP
Updated TES4BSA Download Discuss
Updated version of ghostwheel's TES4BSA.
Command line only.
Lists, unpacks Oblivion BSA archives.
ScripterRon
Contact: Elder Scrolls Forum
Platform: Java
Tes4 Plugin Utility Discuss
Mod merging. Merges master lists for mods, and adjusts formids and editorids.
Esp/esm conversion.
Timeslip Home
Oblivion Mod Manager Download Discuss
TESsnip Discuss
Crashes trying to load some complex plugins
BSA unpacker Discuss
Plugin conflict detector
Only scans for duplicate EDID's. No other conflicts are detected.
Exe optimizer
Morrowind Graphics Extender (MGE)
Visiliy Home
BSA Commander Download
Wrye Home
Contact: Elder Scrolls Forums
Platform: Python
Wrye Bash Download Discuss
Oblivion File and save game management.
Esp/esm conversion.
Analysis Read
Papers on FormIds, Mod Merging, etc.
UESP Sysop Talk
Wrye Mash [Morrowind]
Mod and save game management.
Doubing prevention/repair.
General mod and save file manipulation.
Analysis