Online:Supernal Recruit
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Supernal Recruit | |||
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Location | At-Tura Summer House, Cumberland Falls, Moonlit Maw, Nurin Farm, Supernal Dreamers Camp, Weeping Giant | ||
Race | Breton | Gender | Varies |
Health | 31,364 | ||
Reaction | Hostile | Class | Foot Soldier |
Other Information | |||
Faction(s) | Supernal Dreamers |
Supernal Recruits are Breton foot soldiers affiliated with the Supernal Dreamers.
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Supernal Recruit | |||
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Location | Emeric's Dream | ||
Race | Breton | Gender | Varies |
Health | 29,870 | ||
Reaction | Hostile | Class | Foot Soldier |
Other Information | |||
Faction(s) | Supernal Dreamers | ||
Condition | Projection |
Red projections of Supernal Recruits can also be found throughout Emeric's Dream.
Related Quests[edit]
- Azura's Relics: Help recover stolen relics from Daedric worshippers.
- A Dangerous Dream: Find a Lion Guard captain who was kidnapped by Daedric cultists in Stormhaven.
- Dreams to Nightmares: Make use of transliminal metaphysics to uncover the Supernal Dreamers' plot at Moonlit Maw.
- The Gate to Quagmire: Expunge the Daedric spirit residing in Moonlit Maw.
- Gift from a Suitor: Find out who trapped the countess.
- The Perfect Burial: Help plan the perfect funeral.
Skills and Abilities[edit]
- Quick Strike
- A basic melee attack that does minor physical damage.
- Heavy Attack
- A heavy melee attack that does moderate physical damage. It can be blocked to set the enemy off balance.
- Throw Dagger
- The enemy backs away from the player and throws a dagger at the player. This attack Causes snare and bleed if it connects. This attack can be interrupted to set the enemy off balance. The dagger can be blocked to prevent the snare and bleed and reduce the damage done.
- Ignite
- A combo move that is only performed if Archers, Fire Mages or other fire using enemies (Flame Atronachs, Scamps etc.) are around. The enemy throws a glob of tar under the player's feet as indicated by a red circle. While this does no damage, standing in it will snare the player. The Soldier will call for the other enemy to light the tar (usually accompanied by a voice clip) and the red circle will burn, doing moderate flame damage over time to enemies within the red circle.