Online:The Lightless Remnant

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ON-qico-Zone Story.png Strike down the traitor and restore peace to Rivenspire.
Zone: Rivenspire
Zone StoryThis quest is part of the Zone Story
Faction: Daggerfall Covenant
Objective: Required for Cadwell's Almanac The Doomcrag — Ascend the mountain and put an end to Baron Montclair.
Quest Giver: Count Verandis Ravenwatch
Location(s): The Doomcrag
Prerequisite Quest: Puzzle of the Pass
Next Quest: The Crown of Shornhelm
Reward: Ravenwatch Staff of the Vampire's Cloak
1 Skill Point
High Leveled Gold
XP Gain: High Experience XP
ID: 4884
The Lightless Remnant
We've taken control of the Shrouded Pass and the way to the Doomcrag is open. The time has come to make our final assault and reach Montclair and the cursed relic known as the Lightless Remnant.


Quick Walkthrough[edit]

  1. Talk to Verandis Ravenwatch.
  2. Talk to Baron Dorell and Countess Tamrith.
  3. Talk to Verandis and enter the Doomcrag.
  4. Locate Gwendis.
  5. Reach the top of the Doomcrag.
  6. Defeat Baron Montclair.
  7. Talk to Verandis Ravenwatch.
  8. Talk to Darien Gautier.
  9. Talk to Gwendis.

Detailed Walkthrough[edit]

Baron Montclair welcomes you to the Doomcrag

The Final Moments before the Assault[edit]

Talk to Count Verandis Ravenwatch to begin this quest. He will tell you he is worried about what Baron Montclair has planned and wants Baron Dorell and Countess Tamrith to keep their soldiers away in order to prevent Baron Montclair's troops from attacking from behind. Both, however, say they are coming along, as they are far too eager to play an active part in Montclair's defeat to sit the decisive battle out.

As you climb the steps, the spirit of an Ayleid named Wynaldia calls out to you. She warns you that mortals cannot withstand the power of the cursed relic. She will tell you the history of the Lightless Remnant and warn that destroying it will cause the blood curse to spread throughout the land. Verandis and Gwendis have already moved past this section of the ruins, and you will have to pursue them in order to inform them of their allies' decision and the spirit's warning.

Cross the bridge outside of the ruins and listen to the conversation between Verandis and Gwendis. You will overhear Verandis reminding Gwendis of her training and expressing his concern for her safety, whereas Gwendis insists that she is ready for what lies ahead and that she will not fail him now. Talk to Verandis when his conversation with Gwendis is over, and tell him what Baron Dorell and Countess Tamrith said. Verandis fears that the soldiers could be turned into bloodfiends but realizes that it is too late to turn back now and thus decides to move on ahead regardless. Follow him and Gwendis into the Doomcrag Tower Lower Tier.

Confronting Montclair[edit]

Gwendis, Tamrith and Dorell trapped in a blood ward

As soon as you head through the door, Baron Dorell and Countess Tamrith will enter as well, with three guards each in tow. Verandis, who is by no means happy about their having followed him this far into the Doomcrag, exchanges some words with them. Then, just as they finish talking, Baron Montclair appears and turns the six soldiers into bloodfiends, who attack. After you defeat them, Montclair summons two bone golems and a couple more bloodfiends. As soon as you defeat this second wave of enemies, Montclair will begin to channel a spell with the intention of teleporting Dorell, Tamrith, and Gwendis to his side of the Doomcrag. Unable to stop Montclair and clearly distressed about what he is planning to do to Gwendis, Verandis tries to reason with him, but his pleas fall on deaf ears. Talk to Verandis after the others have vanished and then follow him up to the next level in an effort to rescue them, where you will find Gwendis, Dorell, and Tamrith trapped in a blood ward.

Verandis will try to dispel the ward, but you will need to defend him and destroy the statues powering the ward in order for him to succeed in his efforts. Several bloodfiends will attack, followed by a gargoyle. Lead the gargoyle around the room in order to trick it into smashing the statues (which are too robust to be destroyed by your own attacks). When the last statue is destroyed, the gargoyle will die and the ward will be broken. Darien Gautier and Skordo the Knife will arrive, and Verandis directs them to take the weakened Gwendis and unconscious Tamrith and Dorell out of the Doomcrag.

Verandis will tell you to head to the final level and keep Montclair busy while he figures out how to disconnect Montclair from the remnant without actually destroying it and unleashing the blood curse on all of Rivenspire.

Climb to the last level. Baron Montclair will begin attacking you as soon as he appears. Defeat him and Verandis should appear momentarily. The remnant will begin to crack, and Verandis, who can sense its power, is briefly tempted to try to take control of it, but resists. Talk to Verandis and he will reveal he has made a deal with Molag Bal to take him and the remnant to Coldharbour. He tells you that this is the only way to truly save Rivenspire from the remnant's dark powers and moreover asks you to tell Gwendis, whom he believes his self-sacrifice will prevent him from ever seeing again, that he will miss her and that he is proud of her. Verandis then leaves with the remnant and you are returned to the base of the Doomcrag where Dorell, Tamrith, Skordo, Darien, and Gwendis await.

Talk to Darien, who will inform you of the fact that Gwendis has not taken the fact that Verandis has not returned well at all and asks you to speak with her. Baron Dorell will have a mage open a portal to Shornhelm and everyone except Gwendis will leave. Although Gwendis is distraught to hear that Verandis is stranded in Coldharbour, she expresses her hope that he will at least be able to find some peace with the fact that he managed to put an end to Montclair's menace, and adds that she and her peers will certainly continue Verandis's work and keep his legacy alive.

Notes[edit]

  • Jeremy Sera, Lead Content Designer for ESO, revealed on 23rd June 2016 that the scene at the end of this quest took weeks to create. ZOS designed a "cool-ass interact camera" which changes the usual angle of conversation, so that you can see Gwendis looking at the Doomcrag while she speaks to your character.
  • Verandis will cease to exist at the Doomcrag until dealing with the Ayleid spirits.
  • After defeating Wylon, it's not possible to exit the Relic Chamber and thus must resume on with the quest to completion to continue.
  • No damage or movement effects are inflicted if hit by debris in the crumbling Relic Chamber.
  • You'll be fighting endless waves of enemies if you don't lead the Gargoyle to smash the statues.

Bugs[edit]

  • Upon reaching the middle tier stairs, the objective will still be displayed as "Follow Verandis" despite him stopping moving, with the quest marker above him. ?
    • Moving forward then coming back to him can cause him to resume his pathing correctly.

Quest Stages[edit]

The Lightless Remnant
Finishes Quest Journal Entry
Verandis has ordered the troops to remain here and guard the rear, and he wants me to deliver these orders to Countess Tamrith and Baron Dorell.
Objective: Talk to Baron Dorell
Objective: Talk to Countess Tamrith
Baron Dorell and Countess Tamrith refuse to stay behind. They're gathering their troops and preparing to ascend the Doomcrag. I should meet Verandis and let him know that they decided not to follow his orders.
Objective: Meet Verandis at the Doomcrag
As I was heading to meet Verandis, a number of Ayleid spirits appeared before me. One has blocked my way and wants to speak to me. I should see what she has to say.
Objective: Talk to the Ayleid Spirit
The Ayleid spirit warned me that if we destroy the Lightless Remnant, we'll unleash the blood-curse throughout the land. I need to catch up with Verandis and talk to him about this.
Objective: Cross the Bridge and Talk to Verandis
Verandis and Gwendis have entered the Doomcrag to confront Baron Montclair. I should follow them inside.
Objective: Enter the Doomcrag
We've entered the Doomcrag. I need to be ready. I'm sure that Montclair will try something before we get very far.
Objective: Survive the Initial Assault
Montclair turned our own troops against us and then teleported Gwendis, Tamrith, and Dorell away. I need to talk to Verandis so that we can rescue them.
Objective: Talk to Verandis Ravenwatch
Verandis and I need to head up to the next level of the Doomcrag to find Gwendis, Countess Tamrith, and Baron Dorell.
Objective: Follow Verandis Ravenwatch
I need to talk to Verandis and find out what we need to do to free Gwendis and the others.
Objective: Talk to Verandis Ravenwatch
I need to protect Verandis while he works to dispel the blood ward that imprisons Gwendis and the others. He also asked me to find a way to destroy the statues that are powering the ward.
Objective: Protect Verandis Ravenwatch
Objective Hint: Use the Gargoyles to Smash the Statues
We freed Gwendis and the nobles. Darien and Skordo will watch over them. I should talk to Verandis and see what he suggests we do next.
Objective: Talk to Verandis Ravenwatch
Verandis needs to make some kind of preparations so that we can ultimately defeat Montclair. I should go upstairs and keep Montclair busy until Verandis is ready to join me.
Objective: Go to the Top of the Doomcrag
Baron Montclair waits inside the relic chamber. It's time to finally confront him.
Objective: Defeat Baron Montclair
I defeated Montclair and now the Remnant is cracking and spilling its power into the world. I need to talk to Verandis and find out how we stop this.
Objective: Talk to Verandis Ravenwatch
The relic is gone—along with most of the Doomcrag! I should talk to Darien and make sure everything is all right.
Objective: Talk to Darien Gautier
Darien told me that Gwendis isn't doing too well. I should speak to her and let her know what happened to Verandis.
Objective: Talk to Gwendis
Finishes quest☑ I need to find the King and help him decide who should rule Shornhelm before war breaks out.
Objective: Talk to Gwendis
Notes
* Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.