Online:The Stubbornness of Nords
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Recruit the Shor's Stand Nords to the Stirk Fellowship's fight against the Worm Cult. |
Zone: | Solstice |
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Objective: | Shor's Stand |
Quest Giver: | Ysmair |
Location(s): | Shor's Stand |
Reward: | Stirk Fellowship Armored Legplates High Leveled Gold |
XP Gain: | High ![]() |
ID: | 7297 |
Britt the Bold, ambassador for Nord Cultural Exchange and representative of the Stirk Fellowship, needs help convincing the Nords of Shor's Stand to join the fight against the Worm Cult.
Quick Walkthrough[edit]
- Talk to Britt the Bold
- The order to add ingredients to the stew is: 1) crab meat, 2) spuds, 3) herbs, 4) fish, and 5) honey.
- The order of items to mark during the story is: 1) tankard, 2) barrel, 3) bow, 4) cheese.
Detailed Walkthrough[edit]
Bugs[edit]
- Being near another player as they try the spiced mead causes your camera to wobble as well. ?
Quest Stages[edit]
The Stubbornness of Nords | |
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Finishes Quest | Journal Entry |
Ysmair asked me to find Britt the Bold in Shor's Stand main square.
Objective: Go to Shor's Stand
Hidden Objective: Find Out More About the Beast
Hidden Objective: Learn about Shor's Stand's Culture
Hidden Objective: Kill Coral Crabs in the Farm
Hidden Objective: Serve the Feast | |
I found Britt being berated by some important-looking villagers. Something happened before I got here. I should talk to Britt to let her know that I'm here to help.
Objective: Talk to Britt the Bold | |
Speaker Hialf mentioned that we should talk to him if we really want to help the village. Britt thinks that this is the best way to get the village speakers to listen. She wants me to talk to Speaker Hialf.
Objective: Talk to Speaker Hialf | |
Britt said she would meet me to the east of the village to start hunting the beast. But Speaker Hialf mentioned that there were villagers who could tell me more about the beast if I wanted to get more information about what we're after.
Objective: Meet Britt the Bold Outside the Village
Optional Step: Find Out More About the Beast
Optional Step: Investigate the Area | |
The beast's trail leads deeper into the woods. I should talk to Britt before we head in.
Objective: Talk to Britt the Bold | |
The beast plaguing Shor's Stand is somewhere in these woods. There's a big path of destruction I can follow to get closer to the beast.
Objective: Follow the Path of Destruction | |
While on the beast's trail, Britt and I ran across an injured Nord. Talking to her might give us some more information about the beast or about what happened to her.
Objective: Talk to the Injured Warrior | |
The beast is somewhere up ahead. This is a great opportunity to catch the beast, but if we don't hurry we could lose it.
Objective: Catch the Beast | |
The beast turned out to be a sloth wearing a wizard's hat. Britt's distracting the sloth and keeping it calm, but she asked me to take the hat off of it.
Objective: Take the Hat | |
We retrieved a magical hat from a sloth. It appears the hat's magic lost control when the creature found it. With the hat secured now, I should speak to Britt about our next steps.
Objective: Talk to Britt the Bold | |
The beast's reign of terror is over. I should go back to Speaker Hialf in the Bear Hall to let him know that the village is no longer in danger.
Objective: Go to Shor's Stand Bear Hall
Objective: Talk to Speaker Hialf | |
The Bear Hall agreed to consider joining the Stirk Fellowship. Speaker Hialf mentioned that we should talk with Speaker Frogirde next. I should let Britt the Bold know that her plan worked.
Objective: Talk to Britt the Bold | |
I should go find Speaker Frogirde and talk to her to see why she doesn't want to join the Stirk Fellowship.
Objective: Talk to Speaker Frogirde | |
Speaker Frogirde doubts that the Stirk Fellowship will respect her village's culture. She wants Britt to prove that they're willing to learn about Shor's Stand's culture and suggested that I look around to find inspiration on how to do that.
Objective: Learn about Shor's Stand's Culture | |
I discovered some books about Shor's Stand. One of these will help Britt and I come up with a way to prove to Speaker Frogirde that we respect her culture. But which one? I should show them to Britt the Bold.
Objective: Talk to Britt the Bold | |
I found a recipe for Together Stew in the Hall of Feathers. Britt's going to find some of the ingredients, but she wants me to find buzzer's treasure, spuds from the deep, and swimmer's scales around the village.
Objective: Gather the Ingredients
Objective Hint: Gather "Spuds from the Deep"
Objective Hint: Gather "Swimmer's Scales"
Objective Hint: Gather "Buzzers' Treasure"
Objective Hint: Help the Meadmaker with Mead Tasting
Objective Hint: Gather Crab Meat for Bait
Objective Hint: Investigate the Farm
Objective Hint: Crouch to Follow the Crab Trail
Objective Hint: Find the Source of the Crab Infestation
Objective Hint: Retrieve Fertilizer
Objective Hint: Find a Place to Cook
Objective Hint: Add the First Ingredient
Objective Hint: Add the Second Ingredient
Objective Hint: Add the Third Ingredient
Objective Hint: Add the Fourth Ingredient
Objective Hint: Add the Last Ingredient
Objective Hint: Examine Book | |
Hidden Objective: Kill Coral Crabs in the Farm | |
Britt said to meet her behind the Bear Hall after I found all the ingredients. I should go there to see what she has in mind.
Objective: Meet Britt the Bold Behind the Bear Hall | |
I found where Britt set up a cooking station. I should talk to her to see how her hunt for ingredients went.
Objective: Talk to Britt the Bold | |
The recipe I found outlines what order to add the ingredients to create the feast. Britt wants to be the one to cook, but she needs me to tell her the order in which to cook everything. She trusts me to decipher the recipe.
Objective: Cook the Feast | |
Britt ran off to get ready for the feast. She asked me to take the stew we made to the village square.
Objective: Take Stew | |
The feast is prepared. I should serve it to the speakers of Shor's Stand.
Objective: Serve the Feast | |
The feast is served. The only way to find out if our efforts worked is to talk to Speaker Frogirde.
Objective: Talk to Speaker Frogirde | |
There's one last speaker that Britt and I haven't spoken to yet. I should see if he'll talk to me and let me know why he doesn't like the idea of joining the Stirk Fellowship.
Objective: Talk to Speaker Sogrard | |
Britt will want to know what Speaker Sogrard said about convincing the whole village to join the Fellowship.
Objective: Talk to Britt the Bold | |
Speaker Sogrard wants Britt to make a speech to convince the village to join the Stirk Fellowship. Britt asked for my help in learning more about the village's founding. I should talk to her when I know the whole story.
Objective: Help Britt the Bold Prepare Her Speech | |
It's time for Britt to give her speech. I should listen to it and help point out pieces of the story that she forgets.
Objective: Aid Britt the Bold's Speech | |
The speech worked! Britt wants to talk to me again now that Speaker Sogrard said he needed some time to think. I should see what she wants.
Objective: Talk to Britt the Bold | |
Britt plans to start a brawl in the Whale Splash Inn to let Speaker Sogrard express his frustration so he can admit that her speech was convincing. If I don't go into the inn after Britt, who knows how rowdy things will get.
Objective: Go to the Whale Splash Inn | |
Shor's Stand really knows how to throw a good tavern brawl. I can't leave Britt to face these villagers alone.
Objective: Join the Brawl | |
Speaker Sogrard wants to talk to me now that the brawl has ended. He doesn't look like someone who likes to be kept waiting.
Objective: Talk to Speaker Sogrard | |
Speaker Sogrard agreed. Britt and I managed to convince all the speakers to lend their support to the Stirk Fellowship. Britt will want to hear the good news herself.
Objective: Talk to Britt the Bold | |
Britt's really excited by the news. Her assignment for the Nord Cultural Exchange was a success. I should talk to her again to see if she needs anything else. |
Notes
* Any text displayed in angle brackets (e.g.,
<Alias=LocationHold>
) is dynamically set by the game and will be filled in with the appropriate word(s) when seen in game.
- Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
- Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
