Skyrim:Arondil

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Arondil
(RefID: 00037D81)
Location Yngvild
Race High Elf Gender Male
Level Radiant (7-40) Class Conjurer
RefID 00037D81 BaseID 00037D80
Other Information
Health 175-500
Magicka 190-460
Stamina 25
Primary Skills Conjuration, Restoration, Alteration, Destruction
Class Details CombatMageConjurer
Morality Any Crime Aggression Very Aggressive
Voice Type MaleElfHaughty
Faction(s) dunYngvildFaction
Arondil sitting at his throne

Arondil is a High Elf conjurer, necromancer, and necrophile. He originally lived in Dawnstar, where he was studying techniques for reanimating the dead, and often spent time imagining secret encounters between himself and some of the local girls. A buyer is interested in Arondil's four part journal.

However, when the local citizens found out he was performing experiments on the dead, he was exiled from Dawnstar and moved to Yngvild, an ancient Nord burial ground filled entirely with dead female draugr, which he used as subjects for his experiments.

In his time spent alone, his thoughts changed from the women in Dawnstar to his new dead women in Yngvild. He reanimated each subject into a state of total complacency, bending to his every whim. He ordered some to guard the island, while the rest acted as his personal entourage, never leaving his side.

When his guards caught and brought him a young milk maid from Dawnstar during one of his few moments alone with his favorite servant, she accused him of stalking her, although he claims that she was "nowhere near the most noticeable of maidens in town". Arondil, fearful of discovery and more unwanted guests, had her killed and began new experiments on her, excited by the chance to use fresh materials. The experiments were a complete success and she appeared more phantasm than reanimated dead. He ordered his servants to go and find any more subjects that may have become lost while wandering around Yngvild, continually improving and expanding his collection of undead slaves.

Related Quests[edit]

Dialogue[edit]

When attacking, Arondil can say:

"What? An intruder? Attack, my lovelies!" (If you are male)
"Ah, another plaything for my collection." (If you are female)

If he is attacked by the ghosts (see notes), he says:

"What's happening? No! Leave me alone!"

Notes[edit]

  • Sneaking into the final chamber of Yngvild unnoticed and removing the soul gem from the pedestal next to Arondil causes the ghosts near him to attack and kill him.
  • If Arondil is raised with a raise dead spell (dread zombie, dead thrall, etc.), whenever he enters combat he will use the same line as when his ghosts attack him (see Dialogue, above).
  • Arondil appears as a miniature in Call to Arms as part of The Elder Scrolls: Call to Arms: Ghosts of Yngvild set.

Bugs[edit]

  • His corpse is permanent.