Skyrim Mod:Arthmoor's Village Pack
Arthmoor's Village Pack | |
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Author | Arthmoor |
Original Release | N/A |
Last Updated | N/A |
Size | 122 MB (PC), 126 MB (Xbox) |
Version | 1.0.0 |
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Official Description[edit]
This is a collection of 17 village and town mods for Skryim's NPCs. Many homeless NPCs now have a place to live and have more of a presence in their villages, which in turn fleshes them out a bit more to feel more like the sizes they should be for their populations. There are also several new villages around the province as well to fill things out a bit more. After all, these holds are supposed to be home to a much larger population that hasn't been adequately represented.
Modified Vanilla Villages[edit]
Darkwater Crossing - Sondas Drenim, Derkeethus, Tormir, and Hrefna have new houses. Meieran, a cut NPC, has been added with a farmhouse and small farm as well.
Dawnstar - Bodil, Borgny, Edith, Gjak, Karl, and Lond all have new houses.
Dragon Bridge - Tasius Tragus and Varnius Junius both have new houses.
Falkreath - Kust and Valdr both have new houses.
Ivarstead - Barknar, Golldir, Gwilin, Temba, and Lynly Star-Sung all have new houses. You can also elect to move in with Temba or Golldir if you marry one of them.
Karthwasten - Lash gra-Dushnikh and Ragnar both get new houses and the Miner's Barracks has become Belchimac's house.
Kynesgrove - Dravynea, Roggi-Knot Beard, Gemma, and Ganna all have new homes. You can also elect to move in with Dravynea or Roggi Knot-Beard if you married one of them. Froa has also been added in the inn. She's a child originally cut from the game.
Rorikstead - Adds new buildings and NPCs to expand the village. Lokir's old house has also been added and can be claimed as a player home.
Shor's Stone - Adds a new house for Grelka, as well as a new inn, and the ruin of Odfel's house that is mentioned in the game.
Soljund's Sinkhole - Perth now has his own house. There is also a barracks for the added local guards.
New Villages[edit]
Black Moor - In the northern badlands of Whiterun Hold. A simple farming village with a blacksmith. Residents gather for their daily social activities at the outdoor inn.
Fall of Granite Hill - At the northwestern edge of Falkreath Hold. Home to several farmers, an inn, and a blacksmith. Will eventually become a destroyed ruin as the main quest progresses and the dragon is resurrected from the local mound.
Helarchen Creek - Small village southeast of Dawnstar that is home to 4 NPCs. Roughly where it would be on the old TES Arena maps.
Keld-Nar - A village in Eastmarch in the foothills of the Velothi Mountains. Has historical ties to the village of Feldscar in Cyrodiil (a mod I did for Oblivion).
Oakwood - On the road that passes by the shores of Lake Ilinalta, next to Lakeview Manor. Primarily a fishing and mining site.
Telengard - Nord village on an island in the Sea of Ghosts, styled after the Skaal Village people of Solstheim.
Whistling Mine - New village set up to provide housing for Angvid, Badnir, Gunding, and Thorgar.
Each village is radiant quest enabled, including special events like Sam Guevenne, has LOD generated so all of the existing and new buildings will be visible from a distance, as well as any added or relocated trees. If attacked by dragons, all the buildings properly support allowing them to land on their rooves.
The occupying military forces in each new village will change when the holds they're in switch sides.
Coming Soon:
Laintar Dale
Nimalten
Categories[edit]
- Buildings
- Lore Friendly
- NPCs
- Towns
- World
Notes[edit]
- This Creation cannot be used alongside the free versions of these same villages by Arthmoor. Attempting to do so will result in a large amount of overlapping duplicate content.