2 items: Adds 4% Healing Taken 3 items: Gain Minor Aegis at all times, reducing your damage taken from Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 28-1206 MaximumHealth 5 items: Adds 4% Healing Taken 5 items: When you take damage while below 25%Health in combat, you heal for 9370Health and gain 2-100Ultimate. This effect can occur once every 1 minute and the heal scales off your MaxHealth.
2 items: Adds 15-657 Critical Chance 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 3-129 Weapon and Spell Damage 5 items: Adds 15-657 Critical Chance 5 items: Your Heavy Attacks deal an additional 20-900 damage to monsters. Enemies you damage with fully-charged Heavy Attacks are afflicted with Minor Vulnerability for 10 seconds, increasing their damage taken by 5%.
2 items: Adds 15-657 Critical Chance 3 items: Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%. 4 items: Adds 15-657 Critical Chance 5 items: Adds 3-129 Weapon and Spell Damage 5 items: Reduces the cost of your Stamina abilities by 8%. When an enemy you have recently damaged dies, you restore 57-2454Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%. These effects can occur once every second.