Documentation [ edit ]
The below code represents the shema for an Quest log. It contains data from the Chatter and the Quest (Journal) API.
The root elements [ edit ]
class
name
type
multipicy
element
Logging
LoggingType
1..1
LoggingType [ edit ]
class
name
type
multipicy
remark
element
LogEntry
LogEntryType
0..*
LogEntryType [ edit ]
class
name
type
multipicy
remark
attribute
timestamp
time
1..1
attribute
type
string enumeration
1..1
One of "Chatter Begin", "Conversation Updated", "Chatter End", "Quest Complete Dialog", "Quest Advanced", "Quest Condition Counter Changed", "Quest Added", "Quest Removed", "Quest Complete Experience", "Quest Tool Updated", "Quest Optional Step Advanced" or "Objective Completed"
element
EventData
EventDataType
1..1
element
QuestInfo
QuestInfoType
0..1
Max one of the elements "QuestInfo", "QuestExperienceInfo", "ChatterInfo" or "ChatterFarewellInfo" is allowed to be present
element
QuestExperienceInfo
QuestExperienceInfoType
0..1
Max one of the elements "QuestInfo", "QuestExperienceInfo", "ChatterInfo" or "ChatterFarewellInfo" is allowed to be present
element
ChatterInfo
ChatterInfoType
0..1
Max one of the elements "QuestInfo", "QuestExperienceInfo", "ChatterInfo" or "ChatterFarewellInfo" is allowed to be present
element
ChatterFarewellInfo
ChatterFarewellInfoType
0..1
Max one of the elements "QuestInfo", "QuestExperienceInfo", "ChatterInfo" or "ChatterFarewellInfo" is allowed to be present
EventDataType [ edit ]
class
name
type
multipicy
remark
attribute
type
string
1..1
attribute
code
string
1..1
element
isCompleted
boolean
0..1
element
journalIndex
int
0..1
To my interpretation it is an index for the player's journal, so it is of no real general value as it may differ for everyone
element
name
string
0..1
element
objectiveName
string
0..1
element
zoneIndex
int
0..1
element
poiIndex
int
0..1
element
text
string
0..1
element
optionCount
int
0..1
element
conditionText
string
0..1
element
conditionType
int
0..1
element
currConditionVal
int
0..1
element
newConditionVal
int
0..1
element
conditionMax
int
0..1
element
isFailCondition
boolean
0..1
element
stepOverrideText
string
0..1
element
isPushed
boolean
0..1
element
isComplete
boolean
0..1
element
isConditionComplete
boolean
0..1
element
isStepHidden
boolean
0..1
element
mainStepChanged
boolean
0..1
element
xpGained
int
0..1
QuestInfoType [ edit ]
class
name
type
multipicy
remark
attribute
level
int
1..1
attribute
type
string enumeration
1..1
One of "AvA", "AvA Grand", "AvA Group", "Class", "Crafting", "Dungeon", "Group", "Guild", "Main Story", "None" or "Raid"
attribute
completed
boolean
1..1
attribute
tracked
boolean
1..1
attribute
pushed
boolean
1..1
element
name
string
1..1
element
text
string
0..1
element
Location
LocationType
1..1
element
Timer
TimerType
1..1
element
Tool
ToolType
1..*
element
Step
StepType
1..*
QuestExperienceInfoType [ edit ]
class
name
type
multipicy
remark
element
name
string
1..1
element
xp
int
1..1
ChatterInfoType [ edit ]
class
name
type
multipicy
remark
attribute
id
string
1..1
attribute
greeting
string
1..1
element
text
string
1..1
element
Option
OptionType
1..1
OptionType [ edit ]
class
name
type
multipicy
remark
attribute
type
int
1..1
attribute
optionalArg
int
1..1
attribute
important
boolean
1..1
attribute
choosenBefore
boolean
1..1
ChatterFarewellInfoType [ edit ]
class
name
type
multipicy
remark
element
backToTOC
string
1..1
element
text
string
1..1
LocationType [ edit ]
class
name
type
multipicy
remark
attribute
zoneIndex
int
1..1
attribute
poiIndex
int
1..1
element
zone
string
0..1
element
objective
string
0..1
TimerType [ edit ]
class
name
type
multipicy
remark
attribute
start
int
1..1
attribute
end
int
1..1
attribute
visible
boolean
1..1
attribute
paused
boolean
1..1
ToolType [ edit ]
class
name
type
multipicy
remark
attribute
count
int
1..1
attribute
usable
boolean
1..1
attribute
remain
string
1..1
attribute
duration
int
1..1
element
icon
string
0..1
element
name
string
0..1
StepType [ edit ]
class
name
type
multipicy
remark
attribute
visibility
string enumeration
1..1
One of "hidden", "hint", "optional" or ""
attribute
type
string enumeration
1..1
One of "and", "end" or "or"
element
text
string
1..1
element
tracker
string
0..1
element
Condition
ConditionType
1..*
ConditionType [ edit ]
class
name
type
multipicy
remark
attribute
current
int
1..1
attribute
max
int
1..1
attribute
fail
boolean
1..1
There are hints that this means "If max is reached, than the condition will be failed" instead of "The condition was failed". If it has the value false it then would mean "If max is reached, than the condition will be fulfilled". I have to investigate this further.
attribute
complete
boolean
1..1
attribute
shared
boolean
1..1
element
text
boolean
1..1
element
item
boolean
0..1
<?xml version="1.0" encoding="UTF-8"?>
<schema xmlns="http://www.w3.org/2001/XMLSchema"
targetNamespace="http://org.example.esologging/quest"
xmlns:tns="http://org.example.esologging/quest"
elementFormDefault="qualified">
<element name="Logging" type="tns:LoggingType" />
<complexType name="LogEntryType">
<sequence>
<element name="EventData" type="tns:EventDataType" maxOccurs="1" minOccurs="1" />
<choice maxOccurs="1" minOccurs="0">
<element name="QuestInfo" type="tns:QuestInfoType" />
<element name="QuestExperienceInfo" type="tns:QuestExperienceInfoType" />
<element name="ChatterInfo" type="tns:ChatterInfoType" />
<element name="ChatterFarewellInfo" type="tns:ChatterFarewellInfoType" />
</choice>
</sequence>
<attribute name="timestamp" type="time" />
<attribute name="type">
<simpleType>
<restriction base="string">
<enumeration value="Chatter Begin" />
<enumeration value="Conversation Updated" />
<enumeration value="Chatter End" />
<enumeration value="Quest Complete Dialog" />
<enumeration value="Quest Advanced" />
<enumeration value="Quest Condition Counter Changed" />
<enumeration value="Quest Added" />
<enumeration value="Quest Removed" />
<enumeration value="Quest Complete Experience" />
<enumeration value="Quest Tool Updated" />
<enumeration value="Quest Optional Step Advanced" />
<enumeration value="Objective Completed"v
</restriction>
</simpleType>
</attribute>
</complexType>
<complexType name="QuestInfoType">
<sequence>
<element name="name" type="string" maxOccurs="1" minOccurs="1" />
<element name="text" type="string" maxOccurs="1" minOccurs="0" />
<element name="Location" type="tns:LocationType" maxOccurs="1" minOccurs="1" />
<element name="Timer" type="tns:TimerType" />
<element name="Tool" type="tns:ToolType" maxOccurs="unbounded" minOccurs="0" />
<element name="Step" type="tns:StepType" maxOccurs="unbounded" minOccurs="0" />
</sequence>
<attribute name="level" type="int" />
<attribute name="type">
<simpleType>
<restriction base="string">
<enumeration value="AvA" />
<enumeration value="AvA Grand" />
<enumeration value="AvA Group" />
<enumeration value="Class" />
<enumeration value="Crafting" />
<enumeration value="Dungeon" />
<enumeration value="Group" />
<enumeration value="Guild" />
<enumeration value="Main Story" />
<enumeration value="None" />
<enumeration value="Raid" />
</restriction>
</simpleType>
</attribute>
<attribute name="completed" type="boolean" />
<attribute name="tracked" type="boolean" />
<attribute name="pushed" type="boolean" />
</complexType>
<complexType name="ChatterInfoType">
<sequence>
<element name="text" type="string" maxOccurs="1" minOccurs="1" />
<element name="Option" type="tns:OptionType" maxOccurs="unbounded" minOccurs="0" />
</sequence>
<attribute name="id" type="string" />
<attribute name="greeting" type="string" />
</complexType>
<complexType name="LocationType">
<sequence>
<element name="zone" type="string" maxOccurs="1" minOccurs="0" />
<element name="objective" type="string" maxOccurs="1" minOccurs="0" />
</sequence>
<attribute name="zoneIndex" type="int" />
<attribute name="poiIndex" type="int" />
</complexType>
<complexType name="TimerType" mixed="true">
<attribute name="start" type="int" />
<attribute name="end" type="int" />
<attribute name="visible" type="boolean" />
<attribute name="paused" type="boolean" />
</complexType>
<complexType name="StepType">
<sequence>
<element name="text" type="string" maxOccurs="1" minOccurs="1" />
<element name="tracker" type="string" maxOccurs="1" minOccurs="0" />
<element name="Condition" type="tns:ConditionType" maxOccurs="unbounded" minOccurs="0" />
</sequence>
<attribute name="visibility">
<simpleType>
<restriction base="string">
<enumeration value="hidden" />
<enumeration value="hint" />
<enumeration value="optional" />
<enumeration value="" />
</restriction>
</simpleType>
</attribute>
<attribute name="type">
<simpleType>
<restriction base="string">
<enumeration value="and" />
<enumeration value="end" />
<enumeration value="or" />
</restriction>
</simpleType>
</attribute>
</complexType>
<complexType name="ToolType">
<sequence>
<element name="icon" type="string" maxOccurs="1" minOccurs="0" />
<element name="name" type="string" maxOccurs="1" minOccurs="0" />
</sequence>
<attribute name="count" type="int" />
<attribute name="usable" type="boolean" />
<attribute name="remain" type="string" />
<attribute name="duration" type="int" />
</complexType>
<complexType name="ConditionType">
<sequence>
<element name="text" type="string" maxOccurs="1" minOccurs="1" />
<element name="item" type="tns:itemType" maxOccurs="1" minOccurs="0" />
</sequence>
<attribute name="current" type="int" />
<attribute name="max" type="int" />
<attribute name="fail" type="boolean" />
<attribute name="complete" type="boolean" />
<attribute name="shared" type="boolean" />
</complexType>
<complexType name="itemType">
<sequence>
<element name="icon" type="string" maxOccurs="1" minOccurs="1" />
<element name="name" type="string" maxOccurs="1" minOccurs="1" />
</sequence>
<attribute name="count" type="string" />
</complexType>
<complexType name="OptionType" mixed="true">
<attribute name="type" type="int" />
<attribute name="optionalArg" type="int" />
<attribute name="important" type="boolean" />
<attribute name="choosenBefore" type="boolean" />
</complexType>
<complexType name="LoggingType">
<sequence>
<element name="LogEntry" type="tns:LogEntryType" maxOccurs="unbounded" minOccurs="0" />
</sequence>
</complexType>
<complexType name="QuestExperienceInfoType">
<sequence>
<element name="name" type="string" />
<element name="xp" type="int" />
</sequence>
</complexType>
<simpleType name="TestType">
<restriction base="string" />
</simpleType>
<complexType name="EventDataType">
<sequence>
<element name="isCompleted" type="boolean" maxOccurs="1" minOccurs="0" />
<element name="journalIndex" type="int" maxOccurs="1" minOccurs="0" />
<element name="name" type="string" maxOccurs="1" minOccurs="0" />
<element name="objectiveName" type="string" maxOccurs="1" minOccurs="0" />
<element name="zoneIndex" type="int" maxOccurs="1" minOccurs="0" />
<element name="poiIndex" type="int" maxOccurs="1" minOccurs="0" />
<element name="text" type="string" maxOccurs="1" minOccurs="0" />
<element name="optionCount" type="int" maxOccurs="1" minOccurs="0" />
<element name="conditionText" type="string" maxOccurs="1" minOccurs="0" />
<element name="conditionType" type="int" maxOccurs="1" minOccurs="0" />
<element name="currConditionVal" type="int" maxOccurs="1" minOccurs="0" />
<element name="newConditionVal" type="int" maxOccurs="1" minOccurs="0" />
<element name="conditionMax" type="int" maxOccurs="1" minOccurs="0" />
<element name="isFailCondition" type="boolean" maxOccurs="1" minOccurs="0" />
<element name="stepOverrideText" type="string" maxOccurs="1" minOccurs="0" />
<element name="isPushed" type="boolean" maxOccurs="1" minOccurs="0" />
<element name="isComplete" type="boolean" maxOccurs="1" minOccurs="0" />
<element name="isConditionComplete" type="boolean" maxOccurs="1" minOccurs="0" />
<element name="isStepHidden" type="boolean" maxOccurs="1" minOccurs="0" />
<element name="mainStepChanged" type="boolean" maxOccurs="1" minOccurs="0" />
<element name="xpGained" type="int" maxOccurs="1" minOccurs="0" />
</sequence>
<attribute name="type" type="string" />
<attribute name="code" type="string" />
</complexType>
<complexType name="ChatterFarewellInfoType">
<sequence>
<element name="backToTOC" type="string" />
<element name="text" type="string" />
</sequence>
</complexType>
</schema>
Example(s) [ edit ]
TODO: fill in some