Oblivion Game Data

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Oblivion SKIL Record Statistics

Return to record data
Subrecord Total Number Min # / Record Max # / Record Min. Size Max. Size Av. Size
21 756 1301 1068.1
ANAM 21 1 1 126 273 211.4
DATA 21 1 1 20 20 20
DESC 21 1 1 47 118 79.4
EDID 21 1 1 11 17 14.6
ENAM 21 1 1 122 277 207.9
ICON 21 1 1 44 51 47.8
INDX 21 1 1 4 4 4
JNAM 21 1 1 126 289 219.0
MNAM 21 1 1 122 293 210.0

Record Format

This is a simplified summary of the record format that was used by this program to extract data from the original game file. It is not necessarily the correct format, nor is it intended to provide complete information about the format. Subrecords that do not appear in this list are not currently being read. Any formats that appear in red italics are complete guesses and have not yet been confirmed in any way.

Subrecord Byte Start Length Format Variable Name Extra
ANAM 0 * blob appren_text
DATA 0 4 ulong action
4 4 ulong attrib_lu Lookup values:
  • 0=Strength
  • 1=Intelligence
  • 2=Willpower
  • 3=Agility
  • 4=Speed
  • 5=Endurance
  • 6=Personality
  • 7=Luck
8 4 ulong spec_lu Lookup values:
  • 0=Combat
  • 1=Magic
  • 2=Stealth
12 4 float experience1
16 4 float experience2
DESC 0 * blob DESC
EDID 0 * string EDID
ENAM 0 * blob expert_text
ICON 0 * string icon
INDX 0 4 ulong name_lu
JNAM 0 * blob jman_text
MNAM 0 * blob master_text

Database is currently being updated
SKIL records are currently being updated