Oblivion Game Data

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Oblivion WEAP Record Statistics

Return to record data
Subrecord Total Number Min # / Record Max # / Record Min. Size Max. Size Av. Size
1402 134 249 200.8
ANAM 1057 0 1 2 2 2
DATA 1402 1 1 30 30 30
EDID 1402 1 1 7 47 22.2
ENAM 1051 0 1 4 4 4
FULL 1402 1 1 4 33 19.0
ICON 1400 0 1 17 46 24.7
MODB 1402 1 1 4 4 4
MODL 1402 1 1 21 52 26.7
MODT 1103 0 1 24 48 24.0
SCRI 165 0 1 4 4 4

Record Format

This is a simplified summary of the record format that was used by this program to extract data from the original game file. It is not necessarily the correct format, nor is it intended to provide complete information about the format. Subrecords that do not appear in this list are not currently being read. Any formats that appear in red italics are complete guesses and have not yet been confirmed in any way.

Subrecord Byte Start Length Format Variable Name Extra
ANAM 0 2 ushort enchantcharge
DATA 0 4 ulong type_lu Lookup values:
  • 0=Blade One Hand
  • 1=Blade Two Hand
  • 2=Blunt One Hand
  • 3=Blunt Two Hand
  • 4=Staff
  • 5=Bow
4 4 float speed
8 4 float reach
12 4 ulong (flags) Flag values:
  • 0x1=resistnw
16 4 ulong value_raw
20 4 ulong health
24 4 float weight
28 2 short damage
EDID 0 * string EDID
ENAM 0 4 formid enchant_id
FULL 0 * string name
ICON 0 * string icon
MODB 0 * string MODB
MODL 0 * string model
MODT 0 * blob MODT
SCRI 0 4 formid SCRI

Database is currently being updated
WEAP records are currently being updated