THE ELDER SCROLLS CHAPTER 2: DAGGERFALL FAQ, v0.992

This section, DAGGERFALL Encounters, outlines who, and what, your
character might encounter in the game. This includes
- Monsters - The Unofficial ESP DAGGERFALL Bestiary with
monster statistics, pictures and fighting strategties.
- Miscelleaneous Monsters
- NPCs and Nations
WARNING: This Area Is Under Construction. Eventually, this
Section will contain detailed information for taking on the baddies.
It will also detail interaction with the NPCs that are important to
the DAGGERFALL plot.
ASSUMPTION: "Monster Types", "NPCs" & "Random Events" is a
summation of the results of the FAQ Authors dissecting the Demo
Files, verifying as much as practicable with Bethesda, & making some
educated guesses. Exact details are likely to change at short notice.
Miscelleaneous Monster Types
In addition, there are a number of other species in DAGGERFALL that
do exist but which don't fit into the above list of monsters:
- Daedra Prince (In DAGGERFALL but you can't fight them)
- Dragon! (Wyrm)
A further grouping doesn't sit comfortably anywhere:
- Dwarf {part of Tamriel Folklore?}
- Giant Goblin {part of Tamriel Folklore?}
- Troll {part of Tamriel Folklore}
There are also 12 majoc 'bad' MPC types that you will have to
deal with, of which the UnderKing, monks, nightblades, faerie! (fey)
are examples.
NPC's and Nations
There are some 295 "NPC types" in DAGGERFALL, whether they be
nobility, laymen, humanoids, professions, nations or one of the 20
distinct factions of some of these. Their particularly
characteristics can be ascertained from the "factions.txt" document
that comes with the DAGGERFALL demo. Future versions of this FAQ
will explain all the parameters listed in this document.
There are also 12 major bad NPCs that you will have to deal with,
of which the UnderKing, monks, nightblades, etc... are examples.
Some NPC descriptions, (both good & bad) are listed in various
screenshot descriptions in the DAGGERFALL Preview section.
The top "NPC Types", mainly nations, are listed here, with their
power ratings. These are likely to have the greatest long run
effect on your game of DAGGERFALL. Please note that the power
ratings are indicative only (i.e. perhaps a long run average), the
actual power ratings will wax and wane. Ted Peterson, DAGGERFALL
Chief Designer says it best: "No one remains on top forever":
Name Power
=============== ======
DAGGERFALL 8000
Wayrest 8000
Sentinel 6000
Lainlyn 5000
Oblivion 5000
Satakalaam 5000
The Septim Empire 5000
Abibon-Gora 4500
Mournoth 4500
Archmagister 4000
Dwynnen 4000
Menevia 4000
You will have the fortune (or misfortune!) to interact with many of
the less powerful NPCs as well, perhaps right down to the lowliest:
Name Power
=================== =======
Cyndassa 5
Lord Auberon Flyte 5
Lord Plessington 5
The Acolyte 5
Remember, each of these NPC Types will be forming opinions of you
based on your actions; even into the sequels of DAGGERFALL. But
your character is not the only one who interacts with NPCs in
DAGGERFALL. NPC types interact with each other, and many
have allies and enemies. The major NPCs are even creatures of habit in
that they have daily schedules.
[MAIN INDEX]
[GENERAL INFO]
[PREVIEW]
[ENCOUNTERS]
[ARTIFACTS]
[POWER UP]
[BUGS]
[BETHESDA]
[SOURCES]
[WRAP-UP]
HTML FAQ version produced by: Dave Humphrey - dave@uesp.net, 7 April 1997
DAGGERFALL FAQ also created by: Andrew Frankling - 100405.2336@compuserve.com
and Michael Bodenhoff - mboden@dk-online.dk