Skyrim:Repentance

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Help Illia prevent her mother Silvia from transforming into a hagraven.
Quest Giver: Illia
Location(s): Darklight Tower
Reward: Staff of Hag's Wrath, Illia as a follower
ID: dunDarklightQST
Suggested Level: 8
 
In the heat of Repentance

Quick Walkthrough[edit]

  1. Help Illia reach the top of Darklight Tower.
  2. Defeat Silvia on the top of Darklight Tower.

Detailed Walkthrough[edit]

A View to a Kill[edit]

The standoff

While travelling southwest of Riften, you may come across the ominous Darklight Tower. The guards in Riften are concerned about the place, stating: "There's a foul presence coming from Darklight Tower... Some say the place is home to necromancers." When you enter the tower, you will be witness to a murder; an Imperial elemental mage has killed a witch. Seeing you, the mage, Illia, tries to explain. Illia is near desperate, trying to escape the depravity of the coven within the tower. She was tasked with locating a human sacrifice so that her mother, Silvia, can conduct a ritual to become a hagraven. Illia takes responsibility for the horrific things she has done in the tower, but makes a stand against taking an innocent life. She asks you to help her stop her mother's vile plan.

Witch Hunt[edit]

Hagraven duel

If you agree to help her, Illia will start ascending the stairs, but will typically wait for you to catch up. On each level of the tower you'll encounter a witch or hag and an assortment of creatures such as skeevers, frostbite spiders, or trolls. Despite being casters, witches and hags are very weak and Illia, unlike them, is a very capable frost mage. Battling through to the third floor, you may notice a locked door requiring a key on the way up. Illia has this key, and it can be pickpocketed, however, it's probably not worth the effort to pickpocket her or kill her for this, as the room only contains a cupboard with several potions. Once the quest is over, you can take Illia's key freely if you ask her to be a follower. Stopping at a portcullis, Illia warns of a hagraven ahead. Pulling the lever will open the gate and allow you to slay the hagraven, as well as any other creatures on this level. A copy of the Illusion skill book 2920, Sun's Dawn, v2 is on the table by the hagraven's tent.

Continue into Darklight Chambers, killing the witches. Here you will come to a master-locked door. Illia says that one of the hagravens carries the key. She then hopefully asks if you can pick the lock. If you decide to retrieve the key from the hagraven, Illia will wait at the door for your return. The hagraven you are looking for is in the room off the corridor to the east, accompanied by a hag. Once you have the locked door open, Illia will resume the ascent to the top of the tower. You will meet more hags and creatures on your way up, as well as a copy of the Destruction skill book Mystery of Talara, v3 on a table on one of the landings.

The Demise of Silvia[edit]

A daughter's betrayal

Once you reach the top, Illia explains that her mother is just on the other side of a closed door; and Illia has a plan. She's going to present you to her mother as the sacrifice and while her mother is preparing, you and Illia can kill her mother together. While a difficult decision, Illia seems resolute. She would rather her mother die at her hands than have her turn into a monster. Open the door to an open area where Silvia has prepared the ritual. Illia will begin the charade and Silvia will ask you to sit on a chair in order for the ritual to begin. At this point you can either outright kill Silvia or trust that Illia isn't merely playing you for a fool and sit in the chair. If you do sit in the chair, Silvia will begin the ritual and Illia will make good on her promise to stop her. Silvia is fairly tough, compared to the residents of the tower, but no match for you and Illia combined. Once Silvia's path has ended, Illia will ask for no sympathy; she plans to leave this all behind. Illia thanks you and allows you to keep her mother's Staff of Hag's Wrath as payment for your help. You can ask Illia if she would like to come with you and she seems eager at the chance to, "do some good for a change". She will then be your follower. Before leaving, be sure to pick up the Destruction skill book Horror of Castle Xyr, sitting atop the table next to the tent.

Bugs[edit]

  • If Silvia is killed before Illia initiates a conversation, Illia will start the conversation regardless and waits indefinitely for a response unless you go sit in the chair (at which point she simply turns and leaves and will not agree to join you).
    • On PC This can be fixed by prid 0004B47C, moveto player, resurrect 1 and finally enable.
  • If you pick the lock from the top instead and enter via Darklight Chambers, you can fight your way down to Darklight Tower. In there, however, you will eventually come to a gate you can't open from that side. The only way is to turn back, while killing some monsters that have respawned. Upon re-entering Darklight Chambers, Illia will suddenly be at your side (even if you've never met her) and the game will treat you as if you were mid-quest.
    • On PC The quest can still be completed the normal way, but if you want to be there from the beginning, set the stage to 0 (setstage dunDarkLightQST 0) and re-enter from the bottom floor (Darklight Tower) instead. If you entered from the top you probably already killed Silvia as well; to fix that, see the previous point.
  • If you go through the stages, go through the door to where the initiation is to start, and a hagraven and a hag in Illia's Mother's place Illia will continue into battle alone killing both of them. If you encounter this Silvia will not appear, not starting the initiation process. Illia will then return to the top door and not offer any options, leaving the quest unfinished.
    • On PC This can be fixed by prid 0004B47C, enable. Silvia will appear and act hostile but will not initiate combat. Once you attack, Illia will join the fight and the quest will be marked as completed once Silvia is dead.
    • If this happens, an earlier save must be loaded to complete the quest, before entering Darklight Tower. First, find a way to the top of the tower on the Skyrim map. The gate will be barred, but you can go over it. Kill the hag and hagraven. Return to the bottom of the tower and enter. Proceed normally, and when you reach the top with Illia, her mother will be there.

Quest Stages[edit]

Repentance (dunDarklightQST)
Stage Finishes Quest Journal Entry
10 I met a witch named Illia in Darklight Tower. She was supposed to obtain a sacrifice for her mother to perform an evil ritual, but rebelled. Illia wants me to help her get to the top of the tower so she can stop her mother.
Objective 10: Help Illia reach the top of Darklight Tower
20 I met a witch named Illia in Darklight Tower. She was supposed to obtain a sacrifice for her mother to perform an evil ritual, but rebelled. Illia wants me to help her get to the top of the tower so she can stop her mother. At the top of the tower, Illia told me her plan. She planned to present me as the sacrifice to her mother to gain the element of surprise.
25
Objective 20: Defeat Illia's mother at the top of Darklight Tower
35
Objective 20: Defeat Illia's mother at the top of Darklight Tower
40 Finishes quest☑ I met a witch named Illia in Darklight Tower. She was supposed to obtain a sacrifice for her mother to perform an evil ritual, but rebelled. Illia wants me to help her get to the top of the tower so she can stop her mother. At the top of the tower, Illia told me her plan. She planned to present me as the sacrifice to her mother to gain the element of surprise. We attacked an killed her mother. Illia told me to take her mother's staff from as a reward.
50 Finishes quest☑
60 Fails quest☒
  • The following empty quest stages were omitted from the table: 0, 1, 5, 8, 9, 12, 14, 15, 16, 18, 30, 55.
Notes
  • Any text displayed in angle brackets (e.g., <Alias=LocationHold>) is dynamically set by the Radiant Quest system, and will be filled in with the appropriate word(s) when seen in game.
  • Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done.
  • Stages are not always in order of progress. This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Some stages may therefore repeat objectives seen in other stages.
  • If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest.
  • On the PC, it is possible to use the console to advance through the quest by entering setstage dunDarklightQST stage, where stage is the number of the stage you wish to complete. It is not possible to un-complete (i.e. go back) quest stages, but it is possible to clear all stages of the quest using resetquest dunDarklightQST.